Guide:
Northern Cyrodiil, between Bleaker’s Outpost (to the south) and Fort Dragonclaw (on the north).
Skill point piece at this location can be found inside Toadstool Hollow – public dungeon. Entrance to this public dungeon is just north from main road. You can spot couple of Bats in front of it. Description of the cave says it all: “The word in Bruma is that thse caves were once warm enough for fungus farming, but when the farmers tried to expand them, they tunneled into an ice cavern that chilled the entire place to a bitter cold”.
This is one of the interesting collectibles for obtaining. What it makes unique is its location. As soon as you enter the main cave room you can spot skyshard in the lower part of Toadstool Hollow. It is right next to a frozen looking shrine, next to couple of frozen unfortunates. Now fun part starts. There is one Shade Stalker Bat at the bottom patrolling. Wait for him to go away from our landing spot near the collectible. Jump down, grab collectible. Now we want to leave cave? But lets be honest who wants to beat all this hostile elements of cave in order to leave it. As they have low tendency to slow or stun, you can try to run out. Are you up for it?
Skill point piece at this location can be found inside Toadstool Hollow – public dungeon. Entrance to this public dungeon is just north from main road. You can spot couple of Bats in front of it. Description of the cave says it all: “The word in Bruma is that thse caves were once warm enough for fungus farming, but when the farmers tried to expand them, they tunneled into an ice cavern that chilled the entire place to a bitter cold”.
This is one of the interesting collectibles for obtaining. What it makes unique is its location. As soon as you enter the main cave room you can spot skyshard in the lower part of Toadstool Hollow. It is right next to a frozen looking shrine, next to couple of frozen unfortunates. Now fun part starts. There is one Shade Stalker Bat at the bottom patrolling. Wait for him to go away from our landing spot near the collectible. Jump down, grab collectible. Now we want to leave cave? But lets be honest who wants to beat all this hostile elements of cave in order to leave it. As they have low tendency to slow or stun, you can try to run out. Are you up for it?