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ESO Elsweyr Skyshards Location Map


Near Riverhold, where the river falls

Riverhold is the northernmost settlement in Elsweyr. It is the closest one to the Reapers March border gate, with its Wayshrine just south of the town. It is north from Jode’s Embrace, a player housing building.

To use the skyshard where the river falls, follow its flow downstream. This means going west, and not east, where the river begins. This part of the river is also the widest by far, due to the fact that this is where the lake starts.

The river fall is not that spectacular as you might have expected by now, thanks to all the beautiful surroundings in Elder Scrolls Online. This doesn’t diminish its value at all, though, as it still dominates the area. If you at any point come to this area from the west, you’ll get to enjoy this calming place, and will without any problem spot the shard in the distance. It is on a small rock, next to a heron that seems to like this place and the abundance of the fish located below, in the distance. It’s almost like he’s amazed by the nearby light, because at some point it probably draws the fish towards him, making it easier for him to get food. His luck is about to turn, because the light will fade away due to your actions, but he will figure out a new fishing spot for sure.


In the ruins where poachers Prowl

The Prowl that this skyshard hint mentions is a striking locale in western Elsweyr. You’ll find it south from the Star Haven Wayshrine and the Starlight Adeptorium crafting site, west from the Ashen Scar graveyard, north from the Desert Wind Caverns delve. If you find yourself on the westernmost road, you’ll quickly get the map notification for this place.

The ruins are on the other side of the main road, opposite the Prowl map icon. Coming from the north, following the mountain range, this is where you’ll first spot the ruins. On this side of the road there are also two small ponds. You’ll find a couple of perpendicular stone walls north from the larger one, the one with the ruins at its center. There is a tall tree close to them, as an additional landscape marker that makes finding it easier. The skyshard is tucked away in the corner formed by the two ruined walls.


At the creek’s end, where shadows dance

Shadow dance is actually referring to the Shadow Dance Ruins striking locale. It is positioned in the eastern central part of Elsweyr, east from Hakoshae settlement and its Wayshrine, west from the Weeping Scar cave, north from The Tangle delve. If you follow the road south from Hakoshae, you’ll spot this striking locale on your right, down the stream.

The creek’s end is in the western part of the stream. If you stand on the main road bridge, south from Hakoshae, it is clear that the creek goes west. It has a small waterfall on its east side, which you can use to get a sense of the surroundings. The shard’s glow is not visible from this point, as it is a bit further inland. The small hill next to the bridge is also not helpful, as it blocks the view. Once you pass this hill, you’ll be able to see the guiding light in the distance, marking your end goal.

Following the creek, you can actually get to its end, at least above ground – it clearly continues its journey further through the small cave entrance, just big enough to accept all water. I wonder if this area floods during heavy rains. Maybe the reason there are ruins here is due to poor planning.


In a cart among Rimmen’s canes

The Rimmen mentioned in the title is a town in the northeastern part of Elsweyr. It is the largest non-hostile town on the map, and beside its Wayshrine, you can find the new player housing called Hall of the Lunar Champion. There is a huge aqueduct beside it, but in all honesty, it would be hard to miss this place even without the map, due to its size.

Rimmen’s cane fields are scattered in front of the town’s western entrance. These fields are full of small ponds that we think serve as a nurturing ground for the canes. If you approach the town from the west, look toward the north on your way up. There, in the distance, you’ll notice a tall tree. Head toward this tree. As you come closer, you’ll also spot a small camp with a white rooftop and a cart. This is the cart mentioned in the title of the skyshard. A few more steps toward the tree, and the shard’s beam becomes visible, and it can become the guiding star for the rest of the journey. Citizens of Rimmen built those walls a bit further from the edges of a hill, the same one that hides a stunning view of the surroundings. Maybe it was meant as a reward for those hard-working cane farmers. Either way, it’s one more memorable place in the Elder Scrolls Online world, that tells a story without making you read a book.


In a shattered crate beneath the Stitches

As the hint clearly states, this one’s at the Stitches. The place has its own Wayshrine, so it won’t be too hard to reach. It’s in the middle of the map, west of the Orcrest public dungeon, south from the Nightmare Plateau boss, east of the Sleepy Senche Mine striking locale.

Approach the area from the east. You’ll see the big building with the pagodas from the distance. As you approach it, you’ll find a hanging bridge leading into the area. Instead of using it, look down and to the right. You’ll see the recognizable blue ray of light down in the gorge. It’s pointing to a broken crate, the one mentioned in the clue.

The crate probably fell from the heights of the Stitches, but the obvious question is why didn’t anybody go down to the gorge to get it? The skyshards are pretty valuable stuff, so you’d expect somebody to make the effort to collect the lost treasure. Instead it’s just sitting there, waiting for intrepid adventurers to make a go for it.


In a hidden cave beneath the Moon Gate of Anequina

Moon Gate of Anequina is a striking locale in the southwestern part of Elsweyr. It is west from Trial: Sunspire, east from the Scar’s End Wayshrine, Valenwood Border Artisan Camp, Valenwood Gate striking locale and a border gate to Grahtwood. If you find yourself on the southern main road of the map, you can get to this spot by going toward the only side road that goes north.

While writing the description for this particular spot, I was wondering how this location got its name. Luckily for me, I was here during the night. When approaching this area, there are long stairs before the closed gate. They take you up the small hill, and if you pan your view upwards just for a second, you can spot a giant moon. It seemed bigger now, and brighter, but that probably wasn’t the case.

As you approach the main gates, you’ll notice that they are locked. No cause for alarm – we don’t really need to go inside. Our goal is just a bit west, toward the rocks. Go back to the start of the stairs. Turn west and follow the rocky plateau on your right. Do not climb the small hill that comes shortly after, but continue straight, passing by a large tree. A couple of steps later, just as you turn right after a small boulder, you’ll be able to spot a tiny, hidden cave in the distance. For some reason, wolves in this area are fond of its glow, and would not give it up easily. Do not be sorry for defeating them, as they will miraculously rise from the ashes a short while after.


Overlooking the buzzing hives of Merryvale Farms

Merryvale Farms are the only place of interest of this type in Elsweyr. It doesn’t mean that the region’s residents dislike working a field, just that this is the only famous one. There is one near the town of Rimmen, but that is another story. Merryvale Farms is in the southern part of Elsweyr, west from the Red Hands Run group boss, northeast from the entrance to Trial: Sunspire, west from Two Moons at Tenmar Temple and its Wayshrine.

All the places of interest on this southern road are either at or just next to the main path. This includes Merryvale Farms, which is in a valley filled with large ponds. A decent place to grow the needed cultures. Due to its grand beauty, it feels like this place has been here for a long time. The beautiful rooftops, magnificent bridge, and fenced fields make the workers enjoy their work.

If you approach Merryvale Farms from the east, you can spot an undocumented path that leads south, uphill towards the Fragrant Moons Plantation gate. This is the highest point of the Farm so it’s not hard to spot from afar. There is a large barn-looking building next to the road. As you get close to the Fragrant Moons Plantation gate, turn right and head west. There is a small gap and a path a bit further on to your left. Go through it and jump on the rocks. The skyshard is at the end of this rocky plateau. The buzzing hives mentioned in the title are just underneath it – there’s a way to reach it through there as well, but with more of a climbing challenge.


Behind a burned out farmhouse

This is one of the rare skyshards that doesn’t have a location’s name in the hint. It’s in the southeast of Elsweyr, west of the Tangle, south from Orcrest, northeast of Red Hands Run. In order to reach this location, you should teleport to the Tenmar Temple wayshrine, which is in the southeastern corner of the map.

From there, head directly northwest. As you reach the foot of the hill, you’ll end up at a farmstead. One of the houses at the farm has burned down, and it’s pretty easy to spot. As you approach it, you’ll see the characteristic blue glow next to it. It will lead you to the skyshard, which is behind the crates.

It’s pretty obvious what happened here. It is the season of dragons, after all. Not only that, but there’s one of them foul beasts a short distance to the south from this poor, unfortunate farm. He’s probably the one responsible for the arson.


In the shadow of a Dragon’s wings

This hint is almost entirely unhelpful, as there are far too many dragons on the map, and they’re all called Dragon. You’ll find this particular dragon in the southwest of Elsweyr, southwest of the Stitches, southeast of Cicatrice, northwest of Merryvale Farms.

The best way to reach it would be to spawn at the Stitches wayshrine, then follow the road southwest until you reach Cicatrice. Once you get there, turn east and head into the hills. The shard is near the top of the hill, next to a couple of stone pillars. You might also spot a couple of Khajiit facing the skyshard, with their weapons raised like offerings.

Their names are Saziza and Tashdu. We didn’t get the chance to talk to them since we were in a hurry, but it looks like there’s a story there. Maybe some weird desert cult? Or a couple of brave warriors preparing to take on the nearby dragon?


On the ridgeline overlooking the Ashen Scar

Ashen Scar is the only cemetery in Elsweyr that’s also a place of interest. You’ll find it at the northern part of the center of the map, north from the Orcrest public dungeon, west from Scar’s Edge and northeast from The Bone Pit group bosses, south from the Defense Force Outpost striking locale. The Wayshrine that seems like the best starting point is the Hakoshae one, near the the settlement in eastern Elsweyr.

Follow the road from Hakoshae Wayshrine to the west until it changes course. At one point, just north from Orcrest, you’ll notice a small crossroad with a tiny path leading west. North from this exact crossroad, there is a trail that takes you down to the lower parts of Ashen Scar. If you zoom in on the map in this location, you can spot a small divide in the mountain range. Find this trail, and you’ll also find Vasterie, the NPC that gives the POI-related quest on the way down the hole.

This specific trail has a long and large stone overpass. This is the ridgeline you are looking for. No matter if you are coming from the east, from Ashen Scar, or from its central part, you’ll notice this small gap in the mountain that makes the trail visible. To find the skyshard, go up the hill once you find the trail, and go over the stones that form the platform edges. The shard is on top of the overpass. If you pay attention you’ll notice it easily, as there are no trees or other elements that would fog a traveler’s view.


In the darkest depths of Orcrest, where all the pipes converge

Orcrest is one of the two public dungeons in Elsweyr. It is really hard to miss, as it is positioned at the center of the map. South from the Ashen Scar graveyard, west from Hakoshae and its Wayshrine, east from The Stitches and its Wayshrine, in the close vicinity of many other places of interest. It’s not like you can miss this place, as it is absurdly huge, with tall walls, and a clear entrance route from the west.

“The once-thriving town of Orcrest may be the location in Northern Elsweyr that was hardest hit by the Knahaten Flu and the breakdown of society that followed. Abandoned and haunted by its own dead, Orcrest is now a place of dread for the nearby surviving Khajiit.”

This is one of the best hidden skyshards in Elsweyr. You really need to rely on the clues from the title, and to think a bit outside of the box. The first part of the sentence, “In the darkest depths”, is the key to everything. It points toward the fact that this one is found at some lower, underground part of Orcrest.

The entrance to the area where all the pipes converge is called the Sewer Access. As you find yourself at the gates of Orcrest, continue forward but keep to your right. Go to the left of the pathway with a broken-wheeled cart. You’ll pass by an orange cart on your right, and a green bush on your left. This is where you turn left, toward a part of a building wall that is a bit wider than the rest, with a vine coming down from the top. The wooden doors of the Sewer Access are here at the bottom.

Once in the area of the darkest Orcrest depths, continue forward toward the central part. If you look around, you’ll spot a lot of pipes converging at the center of the room. When you come close to the edge, you’ll spot the shard’s glow at the bottom of the hole.


On an altar, deep within the Rimmen Necropolis

Rimmen Necropolis is a public dungeon found just southwest from the town of Rimmen. It is surrounded by the Rimmen Masterworks crafting site to the north, the Scar’s Edge group boss to the west, the Anequina Aqueduct fort to the east, and the Hakoshae settlement and its Wayshrine to the south. Follow the road south from Rimmen and get to the main road, then go toward the path that is not connected to the main road. This side path leads to the public dungeon.

“The Rimmen Necropolis, a sprawling subterranean burial site so old and extensive that no living Khajit has ever explored its full expanse. It dates back to at least the time of the Merrunz-worshiping Darloc Brae, and many of his soldiers were buried there.”

The altar we are headed toward is located in the northeastern part of the delve. There are two paths leading up to it, and both are filled with enemies, which is not weird as this is a public dungeon after all. No matter which path you take, you’ll end up in a room full of enemies. This altar room has a stone pillar at its center, with two animal statues next to it. The skyshard is in the northeastern part of this room, on what looks like a stone grave. Although this is a small room, the specific place is well hidden, and you might not spot it at first.


On an unsteady ledge, buffeted by the Desert Wind

The desert wind in the title is referring to the Desert Wind Caverns, a solo delve in the northwestern central part of Elsweyr. It is south from the Prowl, west from the Bone Pit group bosses, northeast from the Stitches settlement and its Wayshrine, north from the Orcrest public dungeon. There is a small entrance to the delve in the mountain range, south from the nearby ruins.

“These extensive subterranean halls date back to the early First Era time of Darloc Brae, the “Golden Beast” who conquered all of Anequina. Khajiiti tradition holds that this place was built as a refuge for those fleeing the Golden Beast, but its original name has been forgotten.”

The unsteady ledge that hides our skyshard can be seen from the entrance, as you get into the first main room. It is on your right, next to some stone pillars. However, you can’t climb on it. At least I wasn’t able to. Instead, you have to go left from it, down the path, up the stairs on the right, into the hallway and into the cave to your right shortly after. Follow this path, passing by a large temple on your right, until you reach that very unsteady ledge from the start. I am not sure if the enemies that follow you to this spot have any kind of pushback abilities, but it would be something I would give them as a developer. Be sure to clear them out instead of gambling with the possibility of being pushed back to the start.

Desert Wind Caverns Delve Entrance

On an unsteady ledge – Map Location


Tucked away on the highest scarp of Predator Mesa

Predator Mesa is a delve on the western edge of the map. The best way to get there would be by way of the Stitches wayshrine. Teleport there, then head northwest, across the Nightmare Plateau. You’ll reach the delve before you know it.

“Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region’s most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat.”

Predator Mesa has been a proving grounds for Elsweyrian hunters since time immemorial. It’s the home of the province’s most dangerous beasts, and those who manage to overcome the challenge are said to be favored by the Hungry Cat.

Once you’re in, head to the northern edge of the area. There’s a plateau you can climb by following a mountain path. When you get there, you’ll see the skyshard glowing on the left. Make sure you stop and enjoy the view before you leave – you can see the entire boss arena from here, in all its architectural splendor.

highest scarp of Predator Mesa – Map Location


At the mouth of a cave, in an ignoble abode

The “ignoble abode” part refers to a dungeon found in the northern part of Elsweyr. It is located west from Riverhold, the northernmost settlement. It is north from the Star Haven Wayshrine, Prowl group boss and Starlight Adeptorium camp.

Just like the other delves, the entrance to the Abode of Ignominy is not exactly next to a road, but a bit further from it, toward the mountains. If you zoom in on the map of this area, you’ll spot a small lake. Head west from it, and you’ll get a notification about the delve’s presence. There is a small camp in front, with an NPC called Narama-ko next to it. She gives the delve-specific quest, while trying to dry off the wet clothes close to the fire pit.

“For the Khajiit, Mafal is the Clan Mother of the Dark Secrets, the recorder of hidden guild and eternal shame. This fallen temple was once the center of her worship, before the Sinner Suicided brought her cult into disfavor. Now it hosts… others.”

The mouth of the cave, where our final goal lies, is located in the delve’s largest room. To get there, head south from the entrance. After a long hallway, you’ll spot the skyshard on the other side, at the entrance to the cave. It is among the ruins, next to some blue foliage, a small tree, surrounded by enemies. They will be consistent in stopping you when trying to use the shard, so you’ll have to defeat them beforehand.

At the mouth of a cave – Map Location


On an oil-slick island in Darkpool Mine

Darkpool Mine is a delve in the southwestern part of Elsweyr. You’ll find it north of the Scar’s End wayshrine, west of Talon Gulch. The best way to get there would be to simply follow the road north from the aforementioned wayshrine.

“These pits were originally carved out as salt and sulfur mines back in the days of the terrible Darloc Brae, who dedicated the digs to his Daedric patron, Merrunz. Abandoned for generations, the mines were recently reopened.”

After you pass the crossroads, head left towards the foot of the mountain. The mine’s entrance is relatively hidden – there are some trees blocking the view, and the lower elevation doesn’t help either. Once you’re in, head to the chamber in the middle of the cave. When you enter it, you’ll notice a pond and a big statue of a kneeling Khajiit. The skyshard will be on an island in the pond – the glow makes it hard to miss.

The mines have been used to gather salt and sulfur, which sounds pretty hellish if you ask me. They were dug out during the reign of Darloc Brae, and were dedicated to one of the Daedra, which makes the whole thing even more hellish. Abandoned at some point in the province’s history, they were recently reopened. Scary place, but the skyshard is incentive enough to visit it.

On an oil-slick island – Map Location


Hidden in the Tangle undergrowth

The Tangle is a delve that sits on the eastern edge of Elsweyr. You’ll find it about haflway between the Tenmar Temple wayshrine in the southeast and Hakoshae wayshrine in the east. Spawn at either of these and follow the road towards the other one.

“In times of war and disaster, the ruthless among the deserters often turn to banditry to survive, establishing lairs and hideaways in out-of-the-way locations.”

When you reach the cave, go inside and head into the chamber in the southwestern corner of the delve. There’s a tiny oasis there and a hole in the roof of the cavern. You’ll find the skyshard among the foliage.

According to the loading screen snippet, the Tangle used to serve as a hideout for bandits and deserters in less-than-fortunate times. Thankfully, there’s none of that now, and there isn’t even an echo of evil-doers inside. However, there’s a fair amount of senche-lions and other beasts, so keep on your toes. There’s a handful of them in the same room as the shard, and you’ll have defeat them in order to grab it.


Protected by the armored guardians on the serpents’ tomb

The Serpent’s Tomb is a delve located in northern Elsweyr, between the Riverhold settlement to the west and Rimmen to the east. There is also the Sandswirl Manor locale to the east, and Hill of Shattered Swords to the west, with the closest wayshrine being in Riverhold.

In this part of the map, you’ll notice there are side paths that form away from the main road, each leading to one place of interest. One of them leads toward the Tomb of the Serpents, your current goal. The delve is inside the hole at the end of the path. The quest giver is in front of the entrance. Kiseravi is scavenging some crates, but will give you a new task if you are willing to help out.

“When the Second Empire fell, many Akaviri-descended Imperials fell with it. As scapegoats for the excesses of the Potentates, they were denied burial lin Cyrodiil, but were granted this tomb in Elsweyr to inter their honored dead”.

The armored guardians that protect the shard are in the westernmost part of the delve. Like in most of these cases, you’ll have to follow the path to the left once you get inside. As you enter the fourth room, you’ll spot four pillars that hold the ceiling. There is a minotaur at the center of the room, but you can avoid it entirely if you wish. The Awakened Sharpshooters near the walls will not be that easy on you, and you’ll need to deal with them in order to use the skyshard.

This place is also part of the Mural Mender achievement journey – it’s where you’ll pick up your first fragment. The four guardians near the library will not attack. They will protect the fragment you can only see when you have the related quest, but that is another story…

Tomb of the Serpents delve entrance.

Protected by the armored guardians – Map Location

2 thoughts on “ESO Elsweyr Skyshards Location Map

  1. Debbie Sargent

    Hello, I’m writing to say what a good job you’ve done documenting every skyshard in Elsweyr and I often rely on your website to get me through skyshards in different places. Unfortunately, tonight, there are soooo many advertisements on your site, it’s not only annoying, but it blocks the content you’ve put up and I can’t even see what you’ve done, so the help you’re trying to provide, which worked well for a while, is now being squandered by ads! Sad, as your whole setup is awesome and makes it easy to find but these ads have now taken complete control of your site. There are ads on each side of this page and on the bottom now which is completely absurd, plus the fact that they’re now covering up the hard work you’ve done, that we can no longer have access to. I just believe they’ve gone too far, that’s all!


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