PVP Trapper
PVP Trapper<br/>--------------<br/>First bar traps.<br/>Second bar escape + out of mana charged attacks.
Spellzerker
My epic duel wield sorceror, does alot of DPS and can withstand alot with restoration staff. This build works equally well in PVP and PVE, so take the build type with a grain of salt.
Sorcerer DPS Destro Staff + Two Handed
This is the sort of build you will like if you are looking for a ranged DPS with lots of AoE. Be sure to put all your attributes in magicka, all skill points in light armor and pick either breton or altmer races for magic bonuses. Not only will you have loads of magicka but the more magicka you have, means much more effectiveness coming from your magicka abilities.
For ability bar 1 use destruction staff, I chose lightning to match the sorcerer abilities. When opening up in combat start off with crystal fragments, a knockdown along with 35% chance to make an instant cast. Then start using lightning flood to dish out some massive damage in a wide radius, then get in close and use unstable wall of elemants and elemental ring to finish them off. If a target is on low health get into execute mode and spam mage's wrath. Whenever there are large groups of targets for grinding use the ultimate power overload which has a wide range for heavy attacks.
Now onto ability bar 2. This bar is full of abilities great for support. When in combat, magnum shot is awesome when you want to keep a distance from your foe(s). Then use daedric tomb to set up a line of mines which arm instantly, then use acid spray to do solid damage and add poison effects. Try to get target(s) to follow you and get trapped in the mines. If enemies are on low health then get into execute mode.
Hope you like this build. :)
Sorcerer Tank/DPS 1H-Shield + 2H
Here I will show you a sorcerer tank. I highly recommend selecting the races of Nord, Orc, Redguard or Imperial to give bonus in xp gain for one-hand and shield, two handed and heavy armor skill lines (depending on which race you choose). But if you would like a magic bonus I recommend choosing breton or altmer.
Let's have a look at ability bar 1, one hand and shield. To open up in combat use shielded assault to charge in, stun and adds damage shield. Use bound aegis for increased armor then use lightning flood for some solid damage and wide AoE. Then use reverberating bash to stun target and reduce enemies' weapon damage. Then use endless fury to execute enemies.
Ability bar 2 is about dealing tons of damage. To start off use explosive curse from a distance and then use stampede to charge in on the target and immobilize. That way you can give the curse some time to end and explode, effecting nearby enemies. Then use dizzying swing to stun target and knock back. Then use lightning flood and endless fury to finish the enemies off.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!