High Elf Sorcerer AOE/Heal
High Elf Sorcerer AOE/Heal Grinding
Sorcerer Bow / 2H
Only included the active skills.
Pretty simple build for those that love pets then a backup 2H tanky build
Pets!
Daedric Summoning & Dark Magic. PVE leveling build, Resto staff on wep 2 for protection and healing.
Dual Wield | Medium Armor | Solo PVE
I have used this build to level from 1 - Vet1 so far. I generally works very well. I use crystal fragments to keep mobs on the ground. If they are daedra or undead I chain silver shards in as well. Fights against Daedra and Undead basically mean they spend the whole combat on the ground.
Archmage Duelist
This build is setup to be a good soloing setup. It has massive AOE damage in the first weapon slot and strong 1v1 / Deadric DPS in the second.
The staff is setup to have Energy overload on all the time, with the rotation below.
Volcanic Rune > Liquid Lightning >Pulsar
If Enemy health is low swap LL and Pulsar for Mages Wrath
If Magica is low either swap LL and Pulsar for Energy Overload or Dark Conversion
Typically Volcanic Rune launches all but the largest enemies in the air rendering them unable to attack for around 3 sec which leaves enough time to cast either both LL and Pulsar or a Complete Dark Conversion
IF you are stuck on a tough group or boss feel free to just use volcanic and Heavy Energy Overload attack as the Normal rotation usually builds up quite a bit of ultimate.
The 2h Sword is setup to Maximize Weapon DPS. Crit Surge, Bound Arm, and Flawless DB all increase Weapon damage by a great deal, Plus Crit Surge Heals on every Crit.
Speaking of Crit...Crit Rush Always deals a Crit hit, + extra damage for distance.
Thus it is fun to Rush an enemy then blink a good distance away with Ball Light only to rush them again. It is good for heals and strong DPS as long as you keep Crit Surge up. Finally Degeneration Adds and addtional chance on every hit that you will be healed and does some damage to the enemy as well.
Sorcerer PvE
Can solo more mobs at once.
Action Bar 1:
Best for single target (bosses)
Rotation:
5 (should be always on), 2 on boss, 4, spam 3, repeat
if out of magicka for some reason (u drank a potion already) use ultimate, repeat
Action Bar 2:
Best for farming mobs (5+ at once)
Rotation: 5 (should be always on), 2 on a strongest mob, 4, spam 3, repeat
if out of magicka for some reason (u drank a potion already) use ultimate, repeat
Use first skill on action bar if boss has powerful attack (gets 1/3 or more of your HP)
IMPORTAND: 7 Light armor and spell crit chance 35+
The Procella
I'm not sure how well this works in pvp, In pve, this build is just amazing. It may take a little bit to kill an enemy, but that is far better than dieing to them. With the non upgraded skills, make of them what you will. My actual setup is
W1
3 - Elemental Drain
5 - Inner Light
Ult - Shatter Soul
W2
Ult - Pack Leader
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!