Dragonknight’s skill trees let you deal fire damage while going for either a tank or DPS role. Going for a Draconic Power build will give you more health regen and armor buffs for a tanking role. Ardent Flame is a DPS skill line with DOTs. Earthern Heart gives you more support options for your group. It is a favorite of ranged Dragonknights. Use our Dragonknight talent calculator bellow to create a perfect combination of skills for your playstyle and remember to save them so that others can see your preferences.
UPDATE: ESO Dragonknight Skill Calculator has been updated with PTS 3.0 data and will be updated with new data as ESO: Morrowind gets closer to release on live. Be warned that this is data from the beta server and as such might change rapidly as things come closer to going live for all players.
ESO Morrowind Update: Dragonknight Skill Calculator has been updated with live server 3.0.5 data. This update implements all the changes introduced with the early access launch of ESO Morrowind.
DK Tank/DPS
Theorycrafting, haven't yet used to see if this was viable.
Currently V1 and I've been jumping skill lines a bit to find something along the lines of what this is. A mix of a tanky/dps DK. The shield/board line I'm already always using, dropping Cinder Storm for Burning Talons. Second line I'm currently miss-matched to get things leveled as I started out using 2-Handers and didn't feel it going for me.
Second line will primarily be DPS with duel-wield.
Currently I run 5/2 heavy/medium. Might try out 5/2 medium/light or vice versa and put on a spike armor morph on the first bar.
I usually open up with Shielded Assault then Flame Lash w/ its follow up. Heavy attack for knockdown. Switch bars and blood craze. For multiples it's basically the same except after the Shielded Assault in I would use some sort of CC (Burning Talons or Cinder Storm) and use Flash Lash and it's follow up when I can. I frequently back up away from someone and Shield Assault in just so I can use Flame Lash and it's follow up.
For raiding/group dungeons I would switch out depending on the situation. Drop the Flame Lash for Unstable Flame for bosses and possibly drop the Shielded Assault for some group buff (Molten Armaments/Ring of Preservation). On the second line I might switch out one of the AOE's on boss fights for Inner Rage for an extra taunt.