Dragonknight’s skill trees let you deal fire damage while going for either a tank or DPS role. Going for a Draconic Power build will give you more health regen and armor buffs for a tanking role. Ardent Flame is a DPS skill line with DOTs. Earthern Heart gives you more support options for your group. It is a favorite of ranged Dragonknights. Use our Dragonknight talent calculator bellow to create a perfect combination of skills for your playstyle and remember to save them so that others can see your preferences.
UPDATE: ESO Dragonknight Skill Calculator has been updated with PTS 3.0 data and will be updated with new data as ESO: Morrowind gets closer to release on live. Be warned that this is data from the beta server and as such might change rapidly as things come closer to going live for all players.
ESO Morrowind Update: Dragonknight Skill Calculator has been updated with live server 3.0.5 data. This update implements all the changes introduced with the early access launch of ESO Morrowind.
Dragonknight-Caster
Hello
This is the build I use with my Dragonknight in most situations in both PVP and PVE.
There are just small changes in abilities. For long horse rides I use the speedbuff from the Assault skilline and for sieges I use the chains to pull people down the walls.
My weapons and armor:
As soon as I hit Veteran level 12 I crafted a new full legendary equipment. This was possible because I learned every crafting except for Alchemy and never missed a single ore or plant :) I wear 7 pieces of light amor. The hat and robe is from the warlocks set. To complete the 3 pieces bonus i use the neck. The rest of the Armor is from the Seducers set that needs just 3 traits. The Armor is enchanted with only magicka glyphes. As a destruction Staff I use the Pact's Inferno Staff which is the best fire staff ingame (my opinion) and gives combined with the 2 Pact's Rings 10% spellcrits. The Pact's Rings are enchanted with 13 points spell damage each.
So how does it work vs different opponents or situations? I begin with the 1vs1 fights: There i use my first skilline with the destruction staff. I always hold distance with Destructive Reach from melee enemies and then take them down with Crushing Shock, Degeneration and heavy basic attacks. If I fight an enemy caster or archer i try to interrupt their spells with Crushing Shock and reflect their Projectiles with Dragon Fire Scale. That works pretty well vs Crystal Shard or Snipes. If I begin loosing health I use Degeneration to fill it up again and increase the power of my next spell. Inner light is good vs Nightblades that try to sneak attack because i will always see when they try to.
In a situation with more than 1 opponent i use my second skillbar with the 1h and shield. Most important is here to keep my block up and the enemies near me with Burning Talons so I can heal myself by spamming Deep Breath while dealing massive AOE damage. If theres a Caster staying away from the group I use Defensive Stance to knock him out. (I'm still testing this skill because i used to use Spiked Armor and it worked pretty well too) If the Heal from Deep Breath is not enough I have to use Green Dragon Blood wich is a very good selfheal and also increases my stamina regeneration so I can keep my shield up. As soon as my Standard of Might is up I try to find a position with most ememies around me and try to keep them in the aoe radius with Burning Talons. If I have my ultimade ready when the fight begins I never use it at the begnning because it will refill my Life, Mana and Stamina on activation so its a good thing to use some ressources first.
I hope you liked my build although my english is not the best ;)
Im looking forward to make a video where i show my build in action.