Templar talent calculator that you will find bellow will help you decide which way you will build this versatile class. Choosing the right skill line will provide you with the ability to tank, heal or do good deal of damage. There are a lot of combinations to choose from and wielding bows and healing your buddies from a distance, or going up close and personal with heavy armor and self healing are all good choices with the Templar. Pick and choose carefully and you can define your playstyle in many ways. We hope the skill calculator tool will help you decide what to do in various stages of your character’s progression.
Data seen in this ESO Templar skill calculator is based off of PTS 3.0 build of the game’s client. In preparation for the release of ESO Morrowind DLC/expansion we have decided to make the default talent calculator reflect PTS skills so you can plan in advance. We will also update it as things are certainly going to change as we get closer to release on live.
ESO Morrowind Update: Skill calculator has been updated to live servers version 3.0.5 data – same as what people playing Morrowind early access are getting. All the spell values (damage and such) are based on the assumption that you have 15000 Stamina, 15000 Magicka and 1500 Weapon and Spell damage. This means that if your character has different values your in-game tooltips will show different values.
Bowed Templar DPS
ok so evidently, bows dont exist on this website but long story short its a dps templaar build that mains a bow, not dual weild. Wear 5 light, 2 medium (or 1 medium, 1 heavy). Bar 1 is single target. The rotation is just open with power of the light, go aurora for the bop, when they get up, vampires bane them for the snare, then, spam venom arrow and light/heavies til they drop. If they get too close, magnum shot them. If its a long fight, hit the ~ for heals, if possible before you heal try to get inner light for the crit heal chance. Side note: the DoT on soul assault is actually 3.85 seconds.
Bar 2 is emergency heals and cc. Its primarily situational so there isnt necessarily a rotation.