DK Tank/Damage
my current build, looking to improve it, open to hearing all feedback and suggestions
Almighty PVP Build
My first build :D hope you guys like it :)
One-Handed/ Two-Handed Pure DPS Nordic DK
For the Nordic Empire!
Redguard Dirge
This build is based on a Redguard as the name implies, for the stamina passives. try to run green dragons blood all the time for even further stamina regen to allow the abilites to be spammed away.
Equipment: heavy chest and legs, medium the rest. dual swords both bars.
5 Pieces Hunding's Rage
4 Pieces Night Silence
all jewelry with max stamina, 2 stamina cost reduction 1 stamina regen
The first bar is the 'DPS' bar, the second is the 'Tank/support' bar
DPS bar has both swords with the precise trait, one has unresistable damage enchantment, the other armor reduction enchantment.
Tank/Support bar one sword has precise trait the other has defending trait. Defending sword has shield proc, the precise has unresistable damage.
The focus of this build, is to be a primary assassin. Focus on bringing outside ranged targets down as much as possible first. The build has lots of survivability on its own so you can afford to run down targets away from a healers support if needed for a time.
The secondary job of this build is a protector. Healer or squishy got too much aggro? Bring their aggressor down fast to save them so the tank can focus on the main fight. If the tank goes down, you can stand in as a tank for a time, just remember you don't have a taunt.
With a tank in the party start off the fight rushing the middle of the fray, and throw down Ring of Preservation, swap bars and hit a Steal Tornado or 2 to draw them all in. Once RoP is down, and the skirmish is on in a controlled cluster, you can now spot and isolate the ranged targets and blitz out and run them down one on one. at this point pay attention to the healers health. a little aggro is fine, but if he has to evade too much he cant do his job. Thin stuff down on him so he can focus on what he is doing. Then return into the middle to help with cleanup of the main skirmish.
With out a tank, or if the tank goes down, rush the center first, throw down RoP, followed by Steel Tornado, and then activate Volatile armor for added aoe, and to buff the armor and start reflecting the damage back on melee attackers that are incoming. Burning talons once they are near, to lock them down. Spam Steel Tornado to thin out the weaker fodder, then blood craze and rapid strikes on the main target to begin the focused attacking. Standard of might for major crowd control and if it looks like your tank is holding up fine on its own to melt everything even faster. if it gets too rough, Magma Shell to bring in some massive sustain.
Always remember, you are the 'rezer' in the party, if someone goes down its your job to pick them up. If its not the healer they will be occupied on a smaller team keeping them alive, if its the healer, get them up asap as the team doesnt have long likely without them. if its the tank, step up, lock the enemy down and take over until he gets rezed by someone else. With dragons blood and Volatile armor alone you have high sustain while the healer brings the tank back up.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!