New NB
Basically one PVP bar and the other PVE bar.
Wolfie's PvP/PvE nightblade
I havent played yet, this is my first attempt at a build over all, trying to go for PvP/PvE, more siding towards PvP with some moderate healing in there, feedback would be greatly appreciated, let me know if i have it all wrong.
Shadow Tank
A medium armor, sword and board nightblade build.
Dark Elf Nightblade AOE DPS Archer / DW DOT
New to the game. Still testing this out. I'm still leveling so I haven't had a chance to test Refreshing Path and most of the Passives yet...<br/><br/>The Archer build is working well, I can survive after taking on a group of 3 MOBS which are of similar level. DW blade is pretty self explanatory. Dark Elf is my choice here. I think it works well because of DW leveling + good balance of Stamina and Magicka ++ Flame Talent hopefully will increase my Scorched Earth and should work well with my Medium Armor in crafting, which I've been using for Ashen Grip's "Breath of Fire" (bonus fire attack).<br/><br/>Single Target:<br/>Open with Stealth/Shadowy Disguise >> Melee/Surprise Attack >> Rapid Strikes (while enemy is down) >> A few quick melee hits >> Killer's Blade! Mix in Swallow Soul and Shadowy Disguise + Soul Harvest for tougher enemies.<br/><br/>Multiple Targets:<br/>Open with Scorched Earth (Fire DPS) >> Lotus Fan (Slow + Bleed DPS) >> Venom Shot (stun casters and Poison DPS) + Draining Shot (stun/hold back attackers) >> Refreshing Path (damage DPS + Heal).<br/>From here you can either finish them off with bow attacks or switch to Dual Wield. Swallow Soul should provide extra healing while standing on path while slotted w/ Dual Wield. Enemies should be weak enough so you can move around path quickly and execute as needed. Mix in Soul Tether for large groups and/or boss enemies that have other back-up minions.<br/><br/>A few thoughts:<br/>If Refreshing Path + Swallow Soul provides enough healing, I may morph Killer's Blade to Impale, for increase distance, which will allow me to execute enemies who stand outside of Refreshing Path.<br/><br/>Also, if needed later, I may replace Impale with Siphoning Strikes, which should work well with Rapid Strikes (increase attack speed).<br/><br/>Only 60 skill points showing. I doubt I'll play enough to see all these points.<br/>
Blood Rogue
Main, with the DW ( preferred with daggers) You have a lot of self sustain against multiple enemies or harder bosses. Being able to rely on your own self life steal makes a big difference. On top of the fact you don't really sacrifice any DPS for the life steal.
The ranged aspect is just massive DOT and range to sustain a little bit of life but have overall a much more diverse and agile NB since I didn't incorporate many escapabilities for the 2 builds.
I run the skirmishers set for extra stamina and crit chance. With current build, I sit between 48- 52% chance to crit, helps alot in the DPS department.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!