Dual Source Templar Heavy Hitter
This builds uses magic and stamina using damage abilities to increase the amount of Burst and DOT damage throughout combat against several enemies. Great for grinding and reducing downtime between combat. Second weapon abilities are for moderate group heals when encountering groups in or around dungeons.
Nightblade, dual wield, bow
A nice build to play either safe or melee, according to the situation.
AoE Tank
First set up a wall then use destructive clench to send them into the wall they should get up just in time for the wall to explode during this time you should be charging heavy attacks, and you should always have your minions. For a big group you should continuously set up walls and pulsars. If your in trouble try your storm atorach if you are low on health switch to the secondary tank build
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!