Builds

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Kill Me if You Can

A 1H/ shield build for an imperial templar however nord would work as well. Start of PvP with casts of both, into puncturing sweep/low slash SPAM dump stamina and magicka completely then werewolf transformation and spam claw ability. Once turned back if they aren't dead magicka should be restored so spam puncturing sweep even more, toss a heal if needed and use next ultimate on PI.

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kolbedumas
PVP / Templar
Votes: 14
05/22/2015 - 20:59

dps

my dps hotbar for orc templar. start with stampede into enemy, dizzying swing to knock back and stun, vampire bane to slow and DOT, then biting jabs to finish them off (super high crit rate on low health enemies). Blazing Spear for ranged AoE for tagging enemies.

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coltclassic
PVP / Templar
Votes: 13
03/18/2014 - 18:51

Questing Templar

I switched to this build at VR3 and things became much easier. I can only imagine how it does in low level content. For this I wear 5 light and 2 heavy pieces with a focus on magicka. I'm big on crafting and have been doing all crafts, so this is kind of a minimalist build. My lowest craft is enchanting, which is at 38. The rest are at least 40 which is all you really need for any of the crafting skills.

Rotation is Dark Flare->Invasion->Crescent Sweep->SPAM Puncturing Sweep. Bash if low on mana. Repentance when done.

My basic light attack is 92dmg, heavy attack is 222dmg, and bash hits for 220dmg(with no bashing jewelry). For me Crescent Sweep is back up after every fight with at least 3 enemies. The last spot is up to you, maybe for an emergency heal or whatever. Personally I use Retreating Maneuver as a luxury skill.

On a side note, I did not list all passives as for some reason this only goes up to 100 points. I had 122 by the time I hit VR1.

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Sundracon
PVE / Templar
Votes: 13
04/30/2014 - 07:21

Block and Blaze

Needs:
1. Sword and Shield
2. Restoration Staff
Light Armor + 1 Heavy
High magicka

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TinsJust
GROUP / Templar
Votes: 12
03/14/2015 - 08:01

Sun Saint

A support healer and Cc oriented build for 12-man content

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dfresh11
PVE / Templar
Votes: 12
03/18/2015 - 23:38

Templar orc

the first bar is Tanking sword shield and focuses on charges, taunts and damage reduction. the second bar is with a restoration staff and focuses on healing (obviously). 1st bar mostly used an heavy armour is to be worn (to maximise tanking ability). i just put the attributes equally as i am unsure.

Magicka
+160

16
Health
+255

17
Stamina
+160

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Zahkriisos
PVE / Templar
Votes: 11
06/04/2015 - 12:17

2H AOE DPS / 1H+Shield Tank

Weapon Glyphs
1H+S : Glyph of Absorb Health (Deals (x) Magic Damage and recovers Health)
2H : Glyph of Rage (Increases your Power by (x) for (y) seconds)

Armor Glyphs
50% : Glyph of Magicka (Adds (x) Max Magicka)
25% : Glyph of Magicka (Adds (x) Max Magicka)
25% : Glyph of Stamina (Adds (x) Max Stamina)

Jewelry Glyphs
Glyph of Decrease Spell Harm (Adds (x) Spell Resistance)

Weapon trait
1H+S : Infused (Increases weapon enchant effect)
2H : Weighted (Additional attack speed)

Armor trait
Impenetrable (Critical resistance)
Reinforced (Value of armor on item)
Infused (Additional armor enchant effect)
Defending (Increase total Armor and Spell Resistance by 2%)

Note
* Carefull of armour rate overcap, i was overcap before lvl 15 with a DragonKnight just with a few passives and the higher wearable armours craft.
* Test real result of traits & enchant

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Herumor
PVE / Templar
Votes: 10
03/31/2014 - 10:31

Templar Healing focused

Just a build for myself that is largely inspired by the recent Dreadnought article on the ESO website: http://www.elderscrollsonline.com/en-us/news/post/2014/07/22/battlemasters-corner--the-dreadnought

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Mirvedar
GROUP / Templar
Votes: 10
08/04/2014 - 05:53

Merrill's Vampire Bow/Restostaff Templar

Hybrid mixing bow and resto staff skills.

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Merrill
PVP / Templar
Votes: 9
04/07/2014 - 19:51

Templar Archer

Magicka
+190

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Health
+225

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Stamina
+150

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Voost
PVE / Templar
Votes: 9
04/13/2014 - 09:58
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5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

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