For Groups of Mobs i'd like to have AoE, for Bosses signle Target Abilities.
This is my Critical AoE/DPS Templar Destroyer Build for all areas of ESO Content. Excellent for PvE/Group Tanking/DPS. Always lead with Reflective Light, charge to stun/interrupt, then let lose with Biting Jabs! Pierce Armor Bosses and tougher mobs and save your stamina for blocks/bashes/dodges. Put as much Magica, Magica Regen, and Spell cost Reduction as you can on eqiupment. I use 5 heavy and 2 light (light being gloves/belt because they give the least amount of armor class). I rarely swap to my second bar which I usually keep a few heals.. but potions is usually all I ever need.
This is the build I use for soloing at the moment. It doesn't have ridiculous DPS. However this is the best build I have found for being able to handle almost every 3v1 encounter. Anything more than that and success will depend on many factors. With proper pool management this is a very capable build. Due to it's excellent mob control and off heal it makes for a good support in groups. I am currently running 3 set bonuses. 3 pieces of warlock, 3 pieces of Vampire's Kiss and 5 pieces with Song of Lamea. Jewely Warlock set, Head/Chest/Bow Vampire and the rest Lamea. Recommend crafting all with the enchant boost. Then adding magicka enchants to most if not all. I use a blue food that boost health and magicka by 283 for 1 hour. Bringing Magicka to 1900 and Health to 2500. This is my personal build for my Archer it might not work for everyone. Recommended ability use would be Jav/Degen/Reflect recast reflective light as needed to keep DoT going with Degens. Using Jav/magnum to manage the crowd. Let enemies hit with magnum shot sit for full disorient. Avoid applying DoT to these so you can sideline them effectively. If there is any confusion you can message me in-game @Kayaba Akahiko.
Healing and magic damage.
This is a full PvP build. Lots of CC and a fair amount of damage. Bar 1 = initiating bar, Bar 2 = retreat/staying alive/finishing bar. Let me know what you think.
Setting of the two bars: 1. Bar: Bow | 1.1 Arrow Barriage (AE Damage) |1.2 Magnum Shot (Knockback) |1.3 Channeled Focus (Armor, Spell Rsistance and Magicka Reg) |1.4 Radiant Aura (Stamina and Health Reg) |1.5 Extended Ritual (Heal and removing of negative effects) | 2. Bar: Restoration Staff | 2.1 Healing Springs (Heal and Magicka Reg) | 2.2 Rapid Regeneration (Heal and HoT) | 2.3 Ward Ally (Damage Shield) | 2.4 Blessing of Restoration (Heal, Dmg. Shield and Spell Resistance) | 2.5 Siphon Spirit (Health and Magicka Siphoning)
This build is basic Templar. Good healer with decent damage output. By making some little variations this is good for PVP also. Like this it's good build for basic solo gaming and dungeon healer. I let many things open just for you all to fill this like you wish.
Mostly used dmg skills on this build are Biting jabs for hi dmg. and Volcanic rune for control more than 3 enemy, when fast killing gets hard. Honor the dead is really good self heal.
Mostly used heal skills on this build are. Rapid regeneration (this must be on all the time, when in combat). Healing springs for combat healing, can be used all the time. Ritual of rebirth for heavy incoming damage controlling, when ultimate is not ready.