Actual Single Target Death Mage
The idea with this build is to support a group by healing, and going damage on strong single targets and chasing down "bolt AOE Sorc's" and slaying them like the dogs they are.
Flash storm
u will have alot of move speed with orc the steed & Boundless storm, theres no cc so immovable will allow u mobility to close gaps relying on your speed without getting cc'd the 2h abilities rely on white dmg and abilities are buffs that u need only enough resources to refresh allowing more stacking of health, ur weapon damage will be massively over charged spell resist and armor also and hopefully so will health regen and health.
Invisible Healing Flames
Two handed sword for massive damage, volcanic rune for crowd control and the ability to run if you need to, while the only stamina ability lets you rush back into the fight after you have sent everyone flying and healed yourself with your secondary weapon skills (assuming you need to, most mobs will die easily to the damage output of the two hander). Use powered trait on your weapon + arcane fighter to seriously drop the cooldown of your weapon enchantment. Downside to this build, because your weapon enchantment proc's so often you will need to carry plenty of soul gems to keep it going!
Solo and Support
Bar 1: For solo PvE. Jihad Imp, fire knockback, knockdown, focus on lots of heavy fire staff.
Bar 2: For support in Groups, with CC, group mana regen, and off heals.
DK Solid Debuff Tank build..
Hey all, ok so this is my take on a decent tank build.
1st bar is for trash pulls, the idea here is alot of aoe and also to debuff as many many mobs as possible, reducing damage and helping the dps nuke them down very fast, also a single taunt on there for the harder hitting mobs.
2nd bar is a solid single target boss bar, again the debuffs are there and also solid defensive cooldowns.
Will need to tinker around with me attribute points, I've gone with a pretty even point layout but this is just a theory build so would need to be adjusted as I start to build it.
Will be going 5 heavy and 2 light
Enchantments again will be for stats that I need as I level with the infused trait.
I will update this as I level, but hopefully should be a solid build for PVE.
Adventurer
My Khajiit's build I'm working on. Medium armor, Bow/Sneakiness for DPS/Solo, Restro staff for healing/groups. Heavy emphasis on crafting, so not inventory friendly. Pet distracts and tanks a bit, and restores magicka for my healing side. Only level 30 so far, going well so far, I'm breezing through the content petty easily, but I'm not sure how this is going to play out once I hit vet.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!