Focus on 2 Handed Weapons + DoTs
This build is focused on 2 handed weapons (for those who don't like staffs or bows in 2nd bar!).
1st bar:
I tried to focus on true damage in 1st bar. Increase damage for 2H sword by passive skills and also Molten Armaments. Rally gives also pretty awesome boost!
Empowering Chains increases dmg for next attack. So it's logic to hit the mob with Wrecking Blow! For bad situations use Green Dragon Blood and/or Standard of Might.
2nd bar:
This bar uses Dot's to defeat mobs (maybe useful for boss fights). Think about using 2H axe (bleeding effect -> passive skill). You can use Empowering Chains in 1st slot or something else...it's up to you.
Unstable Flame is the first DoT you can use. Following with Burning Talons (bit CC and DoT) and last but not least use Carve (provides also Ult. Points)
5th slot you can choose by yourself. I prefer Executioner (to end it all!) :)
Magma Shell is also a nice "Ohh Shit!" button. ...but this is also up to you.
Think about my build and give some comments. Maybe you can give some useful info or tips. Have fun!
Dragonknight Mobile Tank
This build relies primarily on light armor and Breton passives to have an abundance of magicka for defensive and control abilities as well as sufficient damage and self heal to maintain aggro. This tank can withstand a lot of punishment from spells, as well as equipping two pieces of heavy armor (preferably chest and legs) to benefit from some heavy armor passives.
Razor armor must always be maintained to make the build work and damage shields are used to mitigate damage if you find yourself taking a lot of heat.
Rotations
Before Combat:
Always have razor armor and green dragon blood up for maintenance.
Basic Rotation:
Charge in with invasion->burning talons->flame lash any but the invaded target (if multiple mob)->power attack-> ransack to taunt a high profile target and gain Armor
Additional Steps:
Stone Giant if more armor is needed or if a target is running to attack an ally (also might allow for the Flame Lash combo for heal)-> invasion+ flame lash or ransack multiple times to stay mobile and generate aggro while stunning enemies.
AoE Rotation:
Burning Talons->weapon swap-> Eruption-> normal aggro and taunting
Survivabilty:
Harness Magic (mainly if fighting casters or regular enemies if stamina provides)->Igneous Shield->self heal in the form of invasion/ burning talons+flame lash+ power attack OR Green Dragon Blood if magicka provides.
Boss Rotation:
Since there is only two bars a couple of skills will be swapped out the bar is as follows:
Inner Beast or Ransack for taunting, Igneous Shield or Harness Magicka (depending on boss type), Invasion to stay with mobile boss, Green Dragon Blood to heal if needed, and Razor Armor for obvious reasons.
Equipment should be used to max out health first then raise stamina for blocking and bashing. Magicka is handled through armor and Breton passives.
Light Armor and Heavy Armor could easily be swapped in and out with proper addons for applicable situations.
Let me know what you guys think!
Templar Solo V5
This is the build I use for soloing at the moment. It doesn't have ridiculous DPS. However this is the best build I have found for being able to handle almost every 3v1 encounter. Anything more than that and success will depend on many factors. With proper pool management this is a very capable build. Due to it's excellent mob control and off heal it makes for a good support in groups. I am currently running 3 set bonuses. 3 pieces of warlock, 3 pieces of Vampire's Kiss and 5 pieces with Song of Lamea. Jewely Warlock set, Head/Chest/Bow Vampire and the rest Lamea. Recommend crafting all with the enchant boost. Then adding magicka enchants to most if not all. I use a blue food that boost health and magicka by 283 for 1 hour. Bringing Magicka to 1900 and Health to 2500. This is my personal build for my Archer it might not work for everyone. Recommended ability use would be Jav/Degen/Reflect recast reflective light as needed to keep DoT going with Degens. Using Jav/magnum to manage the crowd. Let enemies hit with magnum shot sit for full disorient. Avoid applying DoT to these so you can sideline them effectively. If there is any confusion you can message me in-game @Kayaba Akahiko.
NB Solo Build
A Nightblade build with main focus on solo and average pulls with more then one target. Build provides constant health, magicka, and stamina recovery. Strong AOE, and single target effects, and buffing capabilities. Can use build for boss fights or for trash pulls, and works well as stand alone. Can solo most content with build even in vet ranks. Best combined with 4 piece Night Mother set, and 5 piece Ashen Grip, with 3 piece Warlock utilizing the rings and neck. Also with 5 medium and 2 light armor, Using mundus on all pieces for trait, and enchanting with stamina, using 2 daggers with Precise trait. The Crits are just constant! Trying to find a reasonable way to add in Inner Light for balance with high spell crit with the high weapon crit. I also enchant the warlock neck and rings with Increased Armor, Spell Resist, and Fire resist since vampire...if not vampire then double up on Armor. Will easily be armor and spell resist capped!
DK PVP 1hS/Resto 1vX build 1.6
This build has two modes - up close control with good survivability, and ranged control with heals and defense.
Sustained DPS DK for Dungeons
Burning Breath>Unstable Flame> Rapid Strikes spam> Steel Tornado spam <25% health
Brawler spam> Executioner <50% health
Medium weave to keep up Igneous Weapons
Keep Rally up for brutality
All you really need is a good healer and some stam food.
Slap on some health enchants if you feel too squishy.
Orc Offensive Tank ( level 10 )
Orc level 10 - Low offensive tank build.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!