DK DPS/Tank Build
This build is aimed at fulfilling the role of a Tank - to absorb damage and keep the enemy focused on you, not your allies. Main weapon is Sword/Board. Obviously we need Ransack to keep them on you, Extended Chains to pick up adds or runaways, Choking Talons to root the enemy down for a few seconds so you can apply Ransack while having them deal less damage. Green Dragon Blood and Draw Essence are good to have together so that you can have two abilities that can work together to help recover all of your resource pools. Overall this is really all you need. You can essentially maintain control of most of the fight and make sure you are the one getting whacked on, not your buddies. Standard of Might is useful to have on backup ult, as you don't really need take flight with Extended Chains. Again, this build is not supposed to make you invincible or a juggernaut dealing tons of damage. You will need to rely on your party to do most of the damage and healing, you are there to make the fight clean and controlled.
Sorcerer Pve/Pvp Lvling build *Test*
Just testing out some stuff.
DPS/Survival
This build is centered around maximizing DPS while ensuring survival without gimping DPS.
Standard single target rotation: CS-ED-Hvy Attack-Deg-CF-Lgt Attacks (rinse/repeat) Once target falls down to around 25% HP, hit with EF
Obviously you'll want to keep ML up at all times. Maximizing your crit % will make CS that much more valuable, increasing your self-healing. If an enemy gets too close, pop BS and focus target down with CF.
Multiple targets rotation: CS-ED-Hvy Attack-LF-Lgt Attacks-LF-Lgt Attacks-LF-EF-LF
Any time a mage begins casting, hit with CS. Sometimes it's worth it to go ahead and just slap a mage with CS regardless because they are almost always going to want to be casting something or another.
When magicka runs low, switch to EO and use it until your magicka has mostly refilled.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!