The Bow Siphoner
Full Bow Medium Armor Siphoning build with a Tint of Mage guild abilities for more burst/Self save
Thenn Wilding
The Thenn Wildling is a fierce warrior. At range, he is deadly with bows, with enough accuracy to put arrows throw the necks of his unfortunate victims. up close, he prefers a heavy weapon to crush his opponents. Medium Armor keeps the Thenn Wilding agile and out of harms way. Although the Thenns make sacrifices of their undead masters, they are infact, undead and prepared to defeat them with Silver and Obsidian.
Great and fun build for flanking Armies in PVP, it has served me well in PVE as well.
NeoGeoVamp
good for more position
high surv and output damage
carfully VS fire damage
Heavy Armor Skirmish
PvP Build - Two-handed & One-handed + Shield.
I run with a full set of heavy armor that is all enchanted with Magika bonuses.
Works best in small skirmishes where high survivability and high burst are essential. You are strongest when solo fighting 1v1, 1v2, 1v3.
If I'm fighting larger groups, such as in a siege defence situation, I have two options...
+ The first is to flank the opposing group of players and either pick off singles from the sides or try and cut off reinforcements from behind. You want to limit your fights to smaller numbers. Although your shield bar will give you enough survivability, you can't just charge into a large group of players and hope to survive.
+ The second option is to simply switch your entire skillset. I have also set up a 'warlock' style caster skillset for this exact purpose which is much more effective when dealing with larger groups of players. If you're stood on your keep's walls then this skirmish melee layout is wasted (unless you're on a siege weapon!) - You must bare in mind that you can't switch armor or skills during combat so plan ahead! I'll post my warlock setup here too...
It's also worth noting that you could use Siphoning Strikes on your One-handed bar instead of Immovable Brute - which I quite often do.
Thoughts welcome!
Bowed Templar DPS
ok so evidently, bows dont exist on this website but long story short its a dps templaar build that mains a bow, not dual weild. Wear 5 light, 2 medium (or 1 medium, 1 heavy). Bar 1 is single target. The rotation is just open with power of the light, go aurora for the bop, when they get up, vampires bane them for the snare, then, spam venom arrow and light/heavies til they drop. If they get too close, magnum shot them. If its a long fight, hit the ~ for heals, if possible before you heal try to get inner light for the crit heal chance. Side note: the DoT on soul assault is actually 3.85 seconds.
Bar 2 is emergency heals and cc. Its primarily situational so there isnt necessarily a rotation.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!