DK Tank
W1: Main weapon: Heal, Max Health regen, taint,, snare and damage using weapon attacks
W2: Gap closers and lng duration buffs
W1 maximizes your health regen with draconic abilities
Idea is to Max Heath, and Heath regen
Equiment should max stamina since weapon attacks are your maain damage source.
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PVE / Dragonknight
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04/16/2014 - 10:35
Jack of all Trades
Enough Damage and Tankish. Needs alot of Magic.
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PVE / Dragonknight
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04/17/2014 - 22:12
DK: RegenTank-SneakSniper
Dragonknight: Regen-Tank/Sneak-Sniper
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04/18/2014 - 09:50
DK Emperor PvP
http://www.youtube.com/watch?v=PKfjIcjdDdY
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PVP / Dragonknight
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04/18/2014 - 13:59
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!