Builds

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Baldnord's "Daedric Master" Leveling Build

Hi folks this is the closest thing to a Conjuring build that I could come up with in ESO. This build is pretty much complete (as far as active skills go) by the time you hit level 15. It is primarily designed for solo leveling while remaining viable as a DPS while grouping. It focuses on high survivability. You may notice that 3 of the same skills are on both weapon sets action bars. This is because the only way to keep sustained spells (pets/buffs) up while switching between both weapons sets, is to keep those abilities slotted in the exact same spots on both bars. Otherwise, the moment you switch; your pets and armor buff go "Poof".

The order to attack is as follows:
Basic rotation: Curse, Crystal Shard, Heavy attack with staff if low on magicka, repeat.

Groups: I usually curse the first target which my pets will always go attack first. I then follow up by crystal shards on a second target followed with a soul trap, and focus that one down. If there is a third mob in the group I'm strafing away from it while I finish focusing down the 2nd target. I'll take some hits, but thanks to the added surviability of Daedric armor and the 10% heal from Soul Trap; I'm normally near full health when I turn to focus on the 3rd mob. Not to mention my pets are normally finished with the first mob by this time and helping me with the third.

With daedric or undead mobs, I work silver bolt into the rotation as it is clearly the superior attack against them (CC and a chance to inflict massive, usually lethal damage? Yes please!).

Don't foget to use that Atronach when fighting elites or groups of 3+ enemies. He eats through normal mob's and provides a nice boost to DPS on elites.

Keep your staff up to date! In long fights, like elites or against bosses in dungeons, you'll be wanting to work in some heavy attacks to sustain your DPS while your magicka pool replenishes. Having a staff 3+ levels lower then you will usually give you a lower damage output.

Passives:
Light armor passives for magicka regen and spell cost reduction are essential. With 30% of your magicka pool reserved to sustain your pets and armor, you want these passives! The rest of the Light armor passives are all good in my opinion as they all add increased survivability through increased spell resist or improved damage through crit/bypassing spell resist. Other good passive that I go with are "Power Stone" and "Daedric Protection" in the Daedric Summoning tree, which lowers ultimate cost of your atronach and increases health regeneration respectively. Lastly, I always recommend the "Soul Summons" passive in the Soul Magic tree to give you a free rez if you happen to fall in battle.

**edit**
Please not that you must have the pets and Daedric armor skill slotted in the exact same spots to keep them from dropping while switching between weapon sets. This site isn't showing the build slotted in the way I entered it for some reason.

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Baldnord
PVP / Sorcerer
Votes: 1
04/02/2014 - 07:24
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lukephoenix21
RAID / Sorcerer
Votes: 1
04/03/2014 - 21:13

Dual Wield / Bow RvR Crit Sorc

Close range assasination and long range abilities to poke and defend. Survavibility and crits.

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KinderH
PVP / Sorcerer
Votes: 1
04/06/2014 - 03:37
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woodchuck0295
PVP / Sorcerer
Votes: 1
04/08/2014 - 21:44

Hunter/Beastmaster

Build focused around Bow stamina and Deadric summoning,
Class Sorcerer magicka used only for pets and damage buff.

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Seraduxos
PVP / Sorcerer
Votes: 1
04/08/2014 - 09:15
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Herumor
PVE / Sorcerer
Votes: 1
04/08/2014 - 09:35
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Mahnamahna
PVP / Sorcerer
Votes: 1
04/09/2014 - 14:05

Sorcerer Tank

Strange synergy of Heavy Armor and Sorcerer provides easy group agro using "Thunderning Presence" and "Streak" on other hand having a high armor buff deck to sustain heaviest damage while still controlling target with "Inner Fire" + you can use "Energy Overload" deck as a third one for increased dmg setup

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Usikava
GROUP / Sorcerer
Votes: 1
04/10/2014 - 13:17

Sorcerer-DE-DPS

My "starter"-Sorcerer dps build.

Magicka
+300

30
Health
+285

19
Stamina
+0

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Akerhage
PVE / Sorcerer
Votes: 1
04/11/2014 - 11:29

Nord Werewolf Guardian Sorcerer (Valid)

The werewolf ultimate makes this build happen. Only ideal once you have all of the skill points and everything rank 4. Heavily based on abilities and becomes better with equipment. The one hand and shield helps become tankerific, while the two handed set helps great damage on small mobs while still being good enough for average tanking.<br/>Drubag... SMASH

Magicka
+20

2
Health
+555

37
Stamina
+100

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ikazuki
PVE / Sorcerer
Votes: 1
04/12/2014 - 08:44
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5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

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