Builds

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idk

something, not sure if this is how it works :S

Magicka
+300

30
Health
+225

15
Stamina
+40

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xidez
PVE / Sorcerer
Votes: 0
09/29/2014 - 01:08

Sorc - AmazingBuild

Magicka
+240

24
Health
+15

1
Stamina
+240

24
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Ar7is7
PVE / Sorcerer
Votes: 0
09/29/2014 - 22:06
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oloper21
PVE / Sorcerer
Votes: 0
10/07/2014 - 14:54
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oloper21
PVE / Sorcerer
Votes: 0
10/07/2014 - 14:50

Bad Ass Sorcerer

Magicka
+250

25
Health
+225

15
Stamina
+90

9
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vgilbert61
PVE / Sorcerer
Votes: 0
10/08/2014 - 13:34

DPS Summoner

This is PvP as a one v one. This is how i choose to play. i hate being mobbed up on. so i tend to fight on the out skirts. Using dual wield snares to keep people from fleeing and summons for added dos. switch to bow to lure people away from pack, with hard hitting poisons and preservation for defense.
To switch to PvE i would simply replace weapon skill(which is why i have unused to point to simulate it) for whirlwind, arrow barrage, etc. Still iffy on stat points, going to spend 10 in stamina and 20 in Health to see how far it gets me. I may go for 20 stamina(MAX) dependent on how effective my enchanting gets me.

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fukinaye23
PVP / Sorcerer
Votes: 0
10/11/2014 - 18:42

DPS/Healer Sorcerer

Magicka
+300

30
Health
+225

15
Stamina
+40

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Justarius69
PVP / Sorcerer
Votes: 0
10/14/2014 - 08:30
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omgitsfluffy
GROUP / Sorcerer
Votes: 0
10/14/2014 - 14:00

Mage/Bow Killer

Magicka
+150

15
Health
+0

0
Stamina
+340

34
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Giftedlight
PVE / Sorcerer
Votes: 0
10/16/2014 - 14:56

Rune Shield Raider - Sorc Multi-CC Shield stacker

The Rune Shield Raider is a Sorc PVP build that focuses on remaining mobile and harassing the enemy with CC. This build has lots of ranged CC, can stack 5-6 shields to soak up damage, reflect or absorb projectiles, and self-heal or escape when needed. It is meant to be a viable AvA build using skills that a Sorc PVE tank can use.

Offense
A typical offensive opener is using Crystal Fragments (C-Frags), Shielded Assault or Volcanic Rune after your shields are up. I use

Volcanic Rune if it can catch several targets, C-Frags if surprising from stealth, and finally Shielded assault against bows or casters.

Whenever your target is stationary, use Volcanic Rune. If they are mobile, harass them with Mages Wrath and light attacks until C-Frags is low-cost, then follow with Volcanic Rune once they are knocked downed. If they want to melee with you, you can keep them at bay with Volcanic Rune. You can use Shielded Assault to interrupt, usually following up with Volcanic Rune. If they are able to block away your CC, spam light and heavy attacks to lower their stamina.

Defense
As needed, swap bars and use Resto heavy attacks and cast Hardened Ward, Harness Magicka and Healing Ward to get shields back up and heal.
The major buffs to keep active at all times are Hardened Ward and Harness Magicka but they have long similar length durations. Throwing these up followed by Healing Ward is great to recover health. If real low on magicka and health, cast Healing Ward once the Whitestrakes shield is up or Harness Magic and Healing Ward if you can. Follow up with Rapid Regeneration and a few heavy Resto staff attacks and you will be ready to re-engage.

Escape
If you get in trouble, drop Suppression Field, or use Streak to get some space but watch out for charges.

Finish
Once you can get them stunlocked or drop their health enough, finish with Mages Wrath or Streak thru them, then hit them with Soul Assault. This is great for wilting enemies due to its low cost with Sorc passives, but watch out for interrupts during channeling. You could swap for another offensive ultimate. I also plan to get Replenishing Barrier once available.

Gear
For gear, I go 7 light because armor does not mitigate any of the damage to your shields but you could go 5L/2H or 2M to use other passives. I would focus on magicka recovery>health>max magicka>stamina recovery for enchantments. For your weapon glyph, you could put Hardening for another shield or you could put Absorb Stamina.

I use two 5-pc sets, Whitestrake's Retribution for the shields and Warlock (if you can get it) or Seducers for magicka recovery. The Whitestrakes pops a shield when below 30% health and synergies well with Healing Ward, allowing you time to get your other shields up.

This build's strengths are the variation in CC on the offensive bar with the ability to stun or knockdown using magicka, stamina or ultimate, heavy use of shields, coupled with a long range finisher or escape if needed.

Alterations
If you would prefer to not be CC'd, you could put Unstoppable in place of Streak or Defensive Stance. Another alternative is

putting Unstoppable on the main bar, along with another DPS skill such as Velocious Curse or Volatile Familiar, but this would drop the stamina component of your offense.

If you want to go with more stamina for damage, Update 5 is supposed to make Reverberating Bash (power bash morph) reduce healing by 40% for 8 seconds. This is huge and could replace Mages Wrath as a finisher-type skill but it requires being up close.

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infracanis
PVP / Sorcerer
Votes: 0
10/16/2014 - 22:47
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5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

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