Bowed Templar DPS
ok so evidently, bows dont exist on this website but long story short its a dps templaar build that mains a bow, not dual weild. Wear 5 light, 2 medium (or 1 medium, 1 heavy). Bar 1 is single target. The rotation is just open with power of the light, go aurora for the bop, when they get up, vampires bane them for the snare, then, spam venom arrow and light/heavies til they drop. If they get too close, magnum shot them. If its a long fight, hit the ~ for heals, if possible before you heal try to get inner light for the crit heal chance. Side note: the DoT on soul assault is actually 3.85 seconds.
Bar 2 is emergency heals and cc. Its primarily situational so there isnt necessarily a rotation.
Hoplite of the Sun
Amazing end game build DPS/Tank/Heal . Really advice giving it a try . Great DPS with a lot of stuns and knock back incapacitating the enemies . Can stand a huge amount of damage and self-heal very fast . Best solo/support build I've built
VR Templar PVE allaround flexible build
This build is excellent for playing in a group, but also great when you are playing alone.
It's mainly a DPS/Heal Support, and if you are wearing at least 5 pieces of heavy armor (highly advised due to the fact that you will be in melee range as DPS), you can also Tank with the Shield raised. Even with the 1st skill bar, you continuously support your group by spamming Repentance at every dead npc - giving them 250+ health and stamina after each dead enemy, plus a passive 15% regen to hp and stamina. If you go solo, you can replace this skill contextually with other useful skills, such as "Absorb Magic", "Harness Magica", "Silver Shards" or "Purifying Light". You could also use "Empowering Sweep" as an alternate Ultimate ability for AOE and additional Armor, to deal with a group of mobs.
For the healing part - I'm not a healer and have no gear, but when there was no healer, this build succeeded most of the time when the team was not just standing still and spamming skills. I was in 5 Heavy / 2 Light and still managed to pull trough most of the time. However, if you want to heal in a group dungeon, go for at least 5 pieces of light armor, otherwise you will run out of mana in no-time.
Spam HoT skills most of the time, use "Quick Siphon" on every heavy mob and boss you see (with the other morph it takes 2 sec to cast and thats too much), "Extended Ritual" when you see fit, "Ward Ally" when someone is really low on health, and save "Practiced Incantation" for those "O Sh1t!!!" moments :) (before using the ultimate, I'd advise "Unstoppable" if possible, to make sure you won't be interrupted).
As before, the 4th skill can be switched to other useful skills, but this one gives you that little extra to keep a party member alive for enough time so your HoT skills can bring him/her back to game.
Paladin 2H DPS and 1H & Shied Tank
Use Heavy Armor, fully skilled. Vary attribute values based on what you're getting from gear to make sure Magicka and Health are both overcharged. When soloing, exchange 1 ability on your bar for a self heal.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!