Tank
Good for lvling, offers lots of solo survivability and provides good armor buffs and self heals for grouping with a possibly bad PuG healer
lizy templar
wow tough build range cc healing focus with some kill ability
luddite soldier (tank/dps/pvp/pve)
weapons (stamina) only build independent of class.
templar
immovable brute should still be on your skill bar, you will need to choose and switch a skill
Dark Elf Nightblade = Solo PVE (Potential PVP)
Focus is on a Balance of Magicka & Stamina draining Power Attacks (one regenerates while the other pool is tapped for attack) - Benefit of Dark Elf Passives & Medium Armor Passives & Dual-Wield Passives & Class Passives...
- Stealth ability chosen over teleport options - Crit chance of following attack is favored
- Stamina Attack (4) 1st - best dmg/crit
- Magicka Attack 2nd (1) - good dmg/crit
- Stamina Attack 3rd (5) - good dmg/crit & snare
- Magicka Snare for Multiple Mobs (3)
- Excellent Ultimate with other Passives (Class) for quicker Ultimate Pt increase
- Designed for Single Assassin-Type Swift Kills & Stealth Kills - No 2nd Skill Line
- All Points put into Gear/Provision Crafting - Essential is Enchanting (1st) & Clothier (2nd)...making great gear with great enchants (without high costs of market) is priceless benefit!
- If 2nd Skill Line is Desired, Disregard other Crafting Skill Lines (great money makers in guild market) and choose a ranged approach (bow) with extra skill points...at least (at lvl 15) until the greater skill point pool comes (higher levels - don't forget other skill point pool (sky shards & 200-ish more level pts in "vet" levels post lvl 50)...
- 1st Build attempt in Rogue-Thief-Ranger type class - always favored Tank-build in other MMOs...was a bit nervous, but "squishy" wasn't as much an issue as I thought, both quick single kill and multiple mob control worked quite well (mostly in my skill range, never more than maybe 2 levels below mobs before too much problems)...and quickslot help always is worth inventory space...
Hope it helps :)
- Tried this approach in BETA, was fun and efficient...
Orc Dual-Wield Dragonknight
Very good Solo Leveling Magicka & Stamina Attack Balance - Skills in Orc/Dual-Wield/Hvy Armor/Class Active & Passives - Excellent Kill & Snare & Recover Abilities for OP Kills & Multiple Mob mgmt. Points in Self-Crafting (Smith & Enchant & Provision & Potion) as well as Income Generation Opportunities in Guild Markets.<br/><br/>Keeping Solo PVE (Moderate PVP) Single Skill Line (First & Crafting Progressively) until later Skill Points appear (there is over 200 points total in game).
Nord or Redguard or even Dark Elf also Great DPS Knights - Nord primarily - but enjoy Orc better Stamina ratings.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!