Dark Brute N Shield
My goal was to make an offensive shield bearing warrior which will cut down his foes with precision and as many debuffs and buffs as possible. His base attack begins with invis. to begin his rotation but he can still handle his own if caught un prepared. In addition I hadded a dark ranger role to the class to give him the ability to teleport, spawn clones, and slow the target. My champion points are mostly in the magic tier because i wanted increased one hand and bow damage. Also I want to capitalize on setting targets off balance with shield slam ability and the standard slam ability. The dark ranker bar has abilities to speed one;s movement as well. The untilmates are in such a way that they reginerate fairly quick and have a unique purpose. This build is not a tank but a offensive warrior with a shield. Gearing will be 5 leather and 2 heavy gear items. The weapons of choice is mace and shield or bow. Race choice is Redguard because his great stamina regin, regin on hit, shield expertise and block stamina reduction.
Trepidity
Bow. I level very fast in beta w/ this. All the other skills i bought were wasted except these ones. save skill points till you are higher lvl. you only need these skills. make medium armor for EVERY slot asap and level medium armor skills. You will be happy to have extra skill ups whenever you start to learn your pvp style. plz email joel.popick@hotmail.com for questions. also please email me if you know where to farm an emerald.
Support/Heal
Key focus on pvp support/healer in smaller grps. Heavily gear dependent build..
Leveling up Build
I tried a build similar to this last Beta and reached level 17. I had no problem handling 3 enemies at a time that were the same level as me. Healing was never an issue, used potions when needed, until level 15. Boots, legs, gloves, belt were LA, chest and shoulders we MA and head was HA.
Vamp/Sorcerer
first bar consist in the vampire tree, ultimate does plenty of dmg and thanks restraining prison they wont run away from you, shielded assault to close the gap and power slam well to stun also thanks to critical surge you get quite of hp back everytime you crit and with the ult you get even more hp back,
the secon tree however is single target dps based, enemies are normally dead before they get anywhere near you, and if the ycharge at you well then simply scape bolt them.
please guys leave feedback id like to know your oppinion
Caster DK (PVP)
-Heads Up-
>THIS IS NOT MY BUILD!! This is a build I wanted to save from a former emperor!!
-Notes-
>There are 49 points in "Health" because its a VR10 build. You can hit the magicka cap just by enchanting your armor with all magicka enchants
>Bar one if all offence other than "Rapid Regeneration" and you want to keep that up at all times
>Bar two is all defensive other than "Cinder Storm" and you want to use that as you run away if needed. This will snare and create distance between you and attackers
>Take flight was used as the bar two ulti to crate distance if multiple targets are on you or can even be used as a gap closer if needed
>For armor you can go all light or 5 light for the 5 set bonus under light armor) then 2 heavy so you can handle a little more damage. This is all up to you though
>This build can be used for single to multi target fights
Sorcerer PvE master build
This build is tested and perfect for a DPS - Support Sorcerer Light armor wearer. It's perfect for soloing in Veteran Rank zones, and for make 300-500 DPS (depends a little too much on you luck) in a dungeon or raid. 700+ if the boss throw adds against you. Also, you can assist main healer if the things are pretty bad, or heal yourself and escape if suddenly a 4 man group attacks you from behind as you go solo.
NIGHT MAGE
This build i take heavy advantage of the MagesGuild passive, which gives your next ability 8secs additional 20% spelldamage after using a skill of the MagesGuild
-it even boost the ticks of DoT's & HoT's
-a buffed SwallowSoul hits very hard and its HoT is even more effective
-since Entropy heals too, you dont need to worry about healing up after a battle.
when i feel like, im running this combination of skills in bar 1 of my UNDYING BLADE build.
it is not very sustained -but small encounters are not a problem.
however,
you can switch off InnerLight for SyphoningStrikes to get more sustainment.
considering you loose 22%spelldmg in this stance, the proper use of the MagesGuild passive makes SyphoningStrikes nearly damage neutral.
Rotation:
VolcanicRune->Cripple->StructuredEntropy->SwallowSoul->LightAttck->SwallowSoul->LightAttck->SwallowSoul->LightAttck->VolcanicRune->Refresh DoT's...
-if you mix in Light/HeavyAttcks preferably after SwallowSoul
-it seems to buff the first tick of the HeavyAttck and the LightAttck too -but this is not really wanted.
-if using SyphoningStrikes make sure to switch it off before activating VeilofBlades in order to maximize its dmg.
Gear is self-explaining i guess.
Have fun playing my NIGHT MAGE
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!