Builds

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Pvp Dragonknight

Magicka
+0

0
Health
+735

49
Stamina
+0

0
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5
R
1
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5
R
JCallahan35013
PVP / Dragonknight
Votes: 1
08/03/2014 - 15:06
1
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5
R
1
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R
deacon_h
PVP / Dragonknight
Votes: 1
08/11/2014 - 13:35

sypher's dragonknight

Magicka
+0

0
Health
+735

49
Stamina
+0

0
1
2
3
4
5
R
1
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sunotar
PVP / Dragonknight
Votes: 1
08/12/2014 - 08:58

DK easy mob Tank/DPS

Basic rule:

1. All class, weapon, and armor passives are essential.
2. The 1H+Sword setting are for mob killing. While bow are for single targets left over


This Tank/DPS build is what i favor when i can't find any group for public dungeon. The build doesn't work against bosses though, but does really well against mobs. The secondary weapon part is there just to dispatch mobs slaughter, usually range enemies that back away long enough to not getting on the range of Dragonknight Standard (typically range type enemies).

Basically, all i do using that build is charge to mid of mobs (range enemy if there are any), cast sea of flames, ring of preservation, and then volatile armor. When Standard of Might is up, i cast it and it will do the job killing the mobs. I block all the way, while using Green Dragon Blood and renew Volatile Armor whenever neccesary, until all foes inside Standard of Might are dead. By the time i'm done with one group of mobs, usually i got around 25% - 70% ulti charged, and my Magicka are almost if not full due to Sea of Flames restore magicka per kill perk, good for another batch right away.

In some public dungeon where there are big open area with many group of mobs, this tank build can be used to kill even more mobs by charging into one, and then start charging into another right away (the more the merrier, right?). Though still be mindfull of the existence of range users, cause they will not follow and closing up to you when you charge to another group...and the more mobs outside Standard of Might range, the harder it is to dispatch all of them one by on later.

I personally never reach high enough amount of whole melee mobs to kill me whenever i use this mob killer setting, not even group dungeon lesser mobs enough to kill me without any boss level is around.

One thing though, i will never use this build on PvP, too simplistic to ever be effective on that ground, i'll be out of Magicka and Stamina before killing any players :P

Magicka
+0

0
Health
+420

28
Stamina
+210

21
1
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3
4
5
R
1
2
3
4
5
R
Naradan
PVE / Dragonknight
Votes: 1
08/13/2014 - 05:09

D-staff + 2h DK (AA Trial)

Feel free to comment, tamper and do whatever you want with this build. If you have an updated build which is bettter, let me know, preferably by e-mailing me at ginnungagap.j@gmail.com

Label it DK Destro

Magicka
+280

28
Health
+285

19
Stamina
+20

2
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5
R
1
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Arotikah
PVP / Dragonknight
Votes: 1
08/16/2014 - 03:12

Experimental DK PvP/DPS

Magicka
+100

10
Health
+585

39
Stamina
+0

0
1
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4
5
R
1
2
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4
5
R
Archyy
PVP / Dragonknight
Votes: 1
08/17/2014 - 10:12
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5
R
1
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R
derrickjordanind
GROUP / Dragonknight
Votes: 1
08/17/2014 - 17:20
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derrickjordanind
PVP / Dragonknight
Votes: 1
08/23/2014 - 07:37

Dragonian

Well... I made this build with the objective to make a character looks like a dragon. So i choose some skills that feels "draconic" and put in an Argonian and... DONE! I have now a Dragonian xD. This build is a bit ballenced, so i have skills that uses magicka and others that uses stamina. It's also a tank build, so you can use 1H-shield if you want (i don't like shields... i prefer 2H swords!). Thats it... have fun!

Magicka
+160

16
Health
+255

17
Stamina
+160

16
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R
1
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Wilsor
PVP / Dragonknight
Votes: 1
08/24/2014 - 22:24

Full Tank

The name says everytihng :v. If you don't have the Imperial Edition, i recomend Nord or Orc (i prefer Nord in that case).

Magicka
+0

0
Health
+735

49
Stamina
+0

0
1
2
3
4
5
R
1
2
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4
5
R
Wilsor
PVP / Dragonknight
Votes: 1
08/24/2014 - 23:12
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5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

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