DK easy mob Tank/DPS
Basic rule:
1. All class, weapon, and armor passives are essential.
2. The 1H+Sword setting are for mob killing. While bow are for single targets left over
This Tank/DPS build is what i favor when i can't find any group for public dungeon. The build doesn't work against bosses though, but does really well against mobs. The secondary weapon part is there just to dispatch mobs slaughter, usually range enemies that back away long enough to not getting on the range of Dragonknight Standard (typically range type enemies).
Basically, all i do using that build is charge to mid of mobs (range enemy if there are any), cast sea of flames, ring of preservation, and then volatile armor. When Standard of Might is up, i cast it and it will do the job killing the mobs. I block all the way, while using Green Dragon Blood and renew Volatile Armor whenever neccesary, until all foes inside Standard of Might are dead. By the time i'm done with one group of mobs, usually i got around 25% - 70% ulti charged, and my Magicka are almost if not full due to Sea of Flames restore magicka per kill perk, good for another batch right away.
In some public dungeon where there are big open area with many group of mobs, this tank build can be used to kill even more mobs by charging into one, and then start charging into another right away (the more the merrier, right?). Though still be mindfull of the existence of range users, cause they will not follow and closing up to you when you charge to another group...and the more mobs outside Standard of Might range, the harder it is to dispatch all of them one by on later.
I personally never reach high enough amount of whole melee mobs to kill me whenever i use this mob killer setting, not even group dungeon lesser mobs enough to kill me without any boss level is around.
One thing though, i will never use this build on PvP, too simplistic to ever be effective on that ground, i'll be out of Magicka and Stamina before killing any players :P
D-staff + 2h DK (AA Trial)
Feel free to comment, tamper and do whatever you want with this build. If you have an updated build which is bettter, let me know, preferably by e-mailing me at ginnungagap.j@gmail.com
Label it DK Destro
Dragonian
Well... I made this build with the objective to make a character looks like a dragon. So i choose some skills that feels "draconic" and put in an Argonian and... DONE! I have now a Dragonian xD. This build is a bit ballenced, so i have skills that uses magicka and others that uses stamina. It's also a tank build, so you can use 1H-shield if you want (i don't like shields... i prefer 2H swords!). Thats it... have fun!
Full Tank
The name says everytihng :v. If you don't have the Imperial Edition, i recomend Nord or Orc (i prefer Nord in that case).
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!