High Elf Melee Tank Templar
Bar 1 is intended to be used for starting and sticking in the fray, with stuns, regen, and rememberance as an Oh Crap button.
Bar 2 sets up combos with stuns and debuffs, along with bleeding from 2H axe, and offers high damage, as well as the ability to punish your enemies for clumping around you. What do they think, that you're the tank? Pshh. ...Oh, wait.
Five heavy armour pieces cover defensive needs, and will primarily be enchanted with +HP, along with a light armour head to help with magicka costs and some extra spell resistance from the passives. Also helps with the mageknight look.
Being a blacksmith makes you more attractive, sweating and bulging those beefy tank limbs at the forge, making classy armour and weapons that make you smell nice and taste better. Do it.
Suggestions and comments very welcome!
2H Templar + OhShitVampireTank
2H Imperial DPS Templar mostly 4 questing.
Good SingleTarget DPS and AOE DPS. Very mobile. Some CC. Everything u need.
dodge and blocking required.
Blacksmithing MustHave.
GODLIKE
this is IT forget the rest. Put all points in health en magicka. Play like a god in PVE with 0 DEATHS slay every boss with ease.
nice combo of magicka en stamina. you can hit with rush throw a spear like preadator and rush again and hit 9 times with jabs x 4 36 hits. protect yourself with unstoppeble raise your armor and spell with 900 points anf repeat you can use health skill for boss and 1 extra waepon or AS skill if you want. knowone cna stop you in this game. believe me and test it. normally i have solar but soul strike is nice and recharge twice as fast dealing 1500 damage instanly in veteran 1 i tried alot this is a solid build i use it almos ton any quest and boss. but its gonna be better if i have better armour etc. gr DUTCHMAN
AOE/Bow Templar
This is just for my personal use until I can determine if this build works out at all.
You can switch explosive charge out for critical charge if the melee build is too mana hungry. Breathe of Life is for the sustain and can also be switched out if you go tanky enough (go heavy armor/sun shield or some other combo). Even consider switching out the javelin for sun shield as it provides an aoe as well.
The AOE Templar combo: Aurora Javelin ->Explosive Charge -> (Solar Barrage -> Puncturing sweep/Empowering Sweep)<<
Use Javelin or Puncturing Sweeps during channeling periods to disrupt the enemy.
Single Target Bow Combo: Power of the Light -> Javelin -> heavy attack -> spam poison injection/light attack ->magnum shot/javelin if they get too close.
I don't go for reflective shot in this build as the damage isn't as instant as the poison injection and doesn't spam well with bow light attacks. Also I don't go for purifying light as the healing is minimal, the pool is very very small and not worth it for a ranged character. It's not even good for team fights on healer builds. Just don't waste the skill point.
I believe I covered everything.
PVE healing build Version 1.0
First look at possible crag healing build.
Paladin
Imperial Templar. Sword & Board with Resto
Praetorian
Praetorian
The Praetorian is a build accustomed to every situation. While wearing heavy armor and boosted by all the passive skills of the Aedric Spear, Dawn's Wrath, One Hand and Shield, Bows, Heavy Armor, and the second half of passives from Restoring light, he gains incredible durability with overcharged armor and spell resistance and regeneration across the board. Use the sword and board to defeat larger groups of enemies; always use Ransack if you are in battle and don't have the increased armor buff it gives; use toppling charge to quickly get to targets or quickly interrupt and briefly stun from afar, use Solar Barrage if you're expecting large groups, use Power Slam or Power of the Light on more elite enemies to either consistently stun or to deal high cumulative damage; use Puncturing Sweep to keep your heal up and deal a lot of damage, the more enemies lined up the better; Reflective Light to start each fight, deals a lot of damage and it's AoE, as well as snares; use Radiant Aura to get out of a pinch or if you need more stamina/ health regeneration in general; use Empowering Sweep to take less damage as well as deal a lot of AoE damage quickly, use Solar Disturbance to take out large groups of enemies.
With heavy armor and the way this build uses it's abilities, defense isn't as much of a concern with the bow. Granted I like a bow with the defending trait on it, but between Binding Javelin and Magnum Shot, your enemies should never get the chance to hit you. Use them as much as possible to avoid damage. Use Venom Shot to interrupt spell casters and deal a lot of damage, and use Reflective Light to deal a lot of AoE damage. Radiant Aura serves the same purpose as in the primary set, use Scorched Earth to deal a lot of damage to a group of enemies when the attention won't be on you. Use Solar Disturbance as you wish, you won't really need it.
This build works very well for questing, soloing, and PvE in general, as well as, theoretically, PvP (I haven't played the PvP yet). Primary Set: Tanking/ DPS, Secondary Set: DPS
Thanks for reading, this set works really well for me, hopefully it might help someone else along the way.
Templar 2 handed sword DD
This build is work fine in Dragonstar Arena normal version.
Based on weapon dmg (235) + crit rate (48%) :
I wear 5 piece of medium armor - Huding's Rage + 2 piece of Heavy : Fire ( +14 weapon damage )
Covenant Great Sword + 2 x Ring ( gold weapon dmg enchant )
Neklace : + stamina and stamina regen
Mundus: The Atronach - manna regeneration
First bar is about swordplay
- Critical Rush - move and great damage
- Executioner - +light attack against single target
- Carve - against horde and great ulti generate
- Blazing Shield - deffending + additional AOE dps
- Repetance - free healing, but need one dead + stamina and health regen improving
- Flawless Dawnbreaker - AOE + weapon dmg improving passive
Second for survive and healing pluss nuke with ultimate.
- Compat Prayer - Heal , armor + damage bonus
- Puncturing Sweep - tanking against many mobs, extra dps if run out of stamina, just i so boring about graphics so i use in rare.
- Channeled Focus - extra armor for groups plus faster magic regeneration
- Spiked Bone Shield - also support armor for group
- Honor the Dead - life saver.
Templar Resto/Destro
Templar build destruction DPS for first skill line with ranged healer second skill line. Good for group PVP or PVE. Can even use to solo.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!