Lightning Tornado (copy Deltia's idea)
This is just the strict application of the "Lightning Tornado" archetype made by Detia.
Tank/2-h DPS
Trial build while leveling giving tank abilities for dungeons/group events and still able to do some DPS for solo work. ****** 1H/Shield bar, uses talons to snare enemies giving you the chance to use Ransak to taunt them and get focus back on you, Chains pulls them back to you to accomplish the same effect. Heroic slash for a bit of DPS and to reduce their speed if they're moving away then Hardened armor for some extra armor & AoE damage. Ultimate is Magma Shell for reduced damage while active and a shield for team. ****** 2H bar, Green Dragons blood for some health/stamina restoration, Forward momentum to remove snares, stampede clears the long distances I usually use this to rush in first at beginning of the battle. Burning breath does some AoE DoT damage, just use it to add onto other damage then use Executioner once the enemies are wounded/low heath for some big damage. The ultimate listed is werewolf for my own build, but could put another ultimate or Magma shell in there as well. ****** While tanking I use the 2 handed build as a quick swap for some added dps, but can get tricky if you stay in there too long with too many mobs. I'll use the talons on bar 1, then switch over and pop Green Dragons Blood for some health regen rush back in and use executioner (if they're low health) and then switch back to bar 1. Then if you get snared switch bars and use Forward Momentum. Still testing this out, threw skills randomly into 1h/shield so this is after playing the skills a bit more. ****** Passives are not set as I personally like to go through on my own and with crafting I didn't want to use up too many skills, but it's pretty much every passive for the active class/weapon/extra abilities.
Sorc Test
Haven't played a Sorc before giving it a shot with this build which is most likely really bad... So Far its been working great with very little problems. Biggest con I see with this build at lvl 32 is there isn't a lot of AoE damage. I'm currently using Seducer's light armor will change it out for Magnus when I finish researching traits. In the end game I will go with Torug's Pact Swords, Willpower jewelry, Molag Kena's head and shoulder piece, and either the Overwhelming Surge set or the Scathing Mage set. <br/>-Magelight morph into Inner light more Magicka <br/>-Annulment will most likely be swapped out for Hardened Ward when I unlock it.<br/>-Soul Assault/ Meteor Which ever works best. <br/>-You could swap out Power Surge for Entropy <br/>-Race either High Elf or Breton<br/>-Boon is the Thief <br/>
Noxious flame dk
Fire dots/poison dots nuff said
Shadow priest
Life stealing heals at the tip of your fingers... Can you feel it?
The Dark One
*****OFFENSIVE*****<br/>-Initiation-<br/>Uses Take Flight to initiate on enemies, apply Unstable Flame for the DoT, then Burning Breath for the Armor reduction.<br/>-Follow Up-<br/>Start spamming Executioner until the enemy is low, then Fossilize, follow up with a heavy attack and then light attack to proc Follow Up. Finish them off with an Executioner. Use Extended Chains as needed to stick on enemies.<br/>*****DEFENSIVE*****<br/>If you are taking heavy damage and need to stay alive, switch to the second bar.<br/>-Flight-<br/>Elusive Mist should be used if you want to reduce damage and get away.<br/>-Fight-<br/>Hardened Armor should be used to reduce damage and fight.<br/>Then activate Devouring Swarm after Hardened Armor<br/>Follow it up with Coagulating Blood and further heals if you require heavy healing. Spam Invigorating Drain to get your Ultimate back, and then Draw Essence when you are low on Magicka.
Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/
hello
i added 2 builds… well one and a half.
the NIGHT MAGE and the UNDYING BLADE.
i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.
I like my opponents see me comming and my fights long and rewarding.
maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.
cheers
playerklaus
Some comments or thoughts on my build for pvp/pve would be great. Thanks!
It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?
Find out what you need to improve in yourself to become more effective!