Beside open world events and quests that you can do with passer-byes in the new zone of Craglorn there are also group dungeons available that are instanced and that have tough bosses at the end of each dungeon. These dungeons are instanced for your group (as far as I know) and trash mobs do not represent much of a challenge for a well organised group of veteran rank 9+ players, but bosses could prove to be extra tough without proper usage of tactics. This kind of challenge is what my biggest impression I took away from from playing through the new zone. Complicated group challenges that reward you with satisfaction of beating something with your friends and getting epic item rewards while doing it.
Dungeon we visited on the Public Test Server is called Hircine’s Haunt and it is comparable in size to regular public dungeons in other zones. It has a lot of trash mob groups with 8+ mobs in each group. If you are looking for other types of content you’ll be able to find in Craglorn please check out parts 1 and 2 of our Craglorn video previews.
There are several types of content you will come across in the new zone Craglorn, upcoming with ESO patch 1.1. You have these events, similar to dark anchors in other zones, that you can repeat and attempt with random passer-byes. You also have various quests that you can do on daily basis. Public and solo dungeons are replaced with dungeons that require a full group to finish and have very hard bosses at the end. There are also trials for the most hardcore groups of 12 to conquer. In our previous preview of Craglorn we showed you one of the repeatable open world events called Magical Anomaly. We managed to do that content with a group of four VR9 players.
In the video bellow you can see another repeatable event type called Anka-Ra Burial Site. Your goal is to protect the NPC, performing a ritual, from waves of different mobs. In the video you will see each of the waves and their mechanics along with what happens in the end. We did not manage to complete this event with a group of 3 adventurers. We lacked in DPS. I believe a fourth member would be enough to get us through the whole thing.
Each of these events and POIs give a lot of Veteran Rank points and I believe it will be a great way for people to level through the last veteran ranks. Afterwards, they can do the hardest group content in the game. Craglorn, as a whole, is a wonderful place to spend your end-game time in. Challenging, with lots of great mechanics and all requiring group efforts, we think this is the end game content Elder Scolls Online deserves.
Craglorn is a new zone people will be able to experience in Elder Scrolls Online and it is coming with patch 1.1. Patch is currently live on the Public Test Server and we had the privilege of seeing some of the new content. We wanted to share some of our experiences with the rest of the ESO community and bellow you can view a video showing one of the repeatable Points of Interest called Magical Anomaly.
Craglorn is a zone entirely designed for groups of Veteran Rank 9 or higher players. You can attempt doing this at a lower level, but I guarantee that this will be a big challenge. Almost none of the mob groups are soloable, because they come in large groups (4+) of veteran 11 monsters. If you decide to venture into Craglorn you better bring some friends along. In return you will be rewarded with some of the most exciting group content in the game. There are several types of encounters and quests you will be able to do scattered around the zone. One of such POIs are Magical anomalies with a crystal in the center that needs to be destroyed. Once attacked, waves of mobs will spawn in an attempt to protect the crystal from destruction. You have to fight of these waves while trying to destroy the crystal. There are other similar events available in the zone and we’ll publish more videos showcasing them. If you have any questions about new content or want us to record anything special we’ll be more than happy to oblige. Just leave a comment in the comment section bellow and we’ll try and accommodate you. NOTE: All of this is still in beta and things might change by the time patch gets released on the live server so take all this with a grain of salt.
Elder Scrolls patch 1.1 that will introduce a new zone Craglorn is currently in beta testing on the Public Test Server (PTS). Patch introduces a lot of bug fixes and changes to current skills. We wanted to give a picture of what the players can expect with this patch by providing you with a skill calculator for all classes with updated skill numbers/descriptions. Bellow you will find the skill calculator to help you browse through updated skills (click on the buttons to see the calculator for different classes), but we also compiled a list of changes we manged to see while building the calculator. We couldn’t gather all the changes so best use our live ESO skill calculator in parallel with the one bellow to see all the changes for yourself. Let us know what you think about the changes in the comment section at the bottom of the article.
NOTE: These changes are in BETA testing. All of this is just preliminary and might change by the time the patch goes live. Do not take these for granted. These are here just for the community to analyze.
NOTE 2: All skill values in the calculator are calculated based on the following character values: 500 Magicka, 500 Stamina, 30 Weapon damage, 30 Spell damage.
Skill changelog is bellow the calculator so scroll down the page to read the changes
Click here to use the Craglorn PTS skill calculator and read the full skill changelog