Builds

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Eviscerate and Heal NB

Bar 1: I built this bar with AoE, Armor reduce, and Healing in mind
LOTUS FAN- I chose lotus fan for the teleport, the aoe and the snare to aid in the disabling of your target(s)
PIERCING MARK- I had picked this ability to bypass the target's defense and disable any chance of disappearing, also for a heal
SURPRISE ATTACK- I chose this one for combo with shadowy disguise to stun and to further reduce their armor
SWALLOW SOUL- This choice was driven with the need to heal
SHADOWY DISGUISE- This ability was picked for a quick escape, or a crazy combo with surprise attack
BOLSTERING DARKNESS- My choice in the ultimate was caused by the AoE the defense and offensive capabilities with the snare and reduced damage and the invisiblity

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Bar 2: I created this bar with Stamina management and Execution of single targets focused
KILLER'S BLADE- i chose this one for the increased damage dealt to low health targets and minor healing
RAPID STRIKES- this ability was chosen for my main attack for the damage and attack speed increase
WHIRLING BLADES- this aoe was picked for mainly the stamina restoration, but could be used for clearing small adds
FOCUSED ATTACKS- My first buff, it was chosen to increase attack speed and help restore stamina
SHADOWY DISGUISE- this invisibility was chosen for the crit and the defensive opening for an escape
SOUL HARVEST- This ultimate was chosen for the high damage capability on a single target and the reduction of healing on said target

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Passives: Refreshing Shadows- stamina management
Shadow Barrier- Resistance so as to not die too quickly
Fortitude- Health increase to stay alive
Dark Veil- Increase in Invisibility
Catalyst- I chose this to help with added sustaining with potions
Master Assassin- The damage increase is wonderful for combos
Executioner- Magicka management
Pressure Points, Hemorrhage & Dexterity- crit increase
Wind Walker & Athletics- movement and stamina management
Agility- attack speed
Improved Sneak- helps with sneak •_•

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Race: Preferred Khajiit for rogue-like passives
Medium Armor Expertise- increased exp gain with medium armor
Robust- Increased healing during combat
Stealthy- Increased stealth capabilities with improved radius and damage from stealh
Carnage- crit increase

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Vampire Disease- This helps with movement during stealth, resistance(not fire), and magicka and stamina regen
Dark Stalker-increases movement speed during stealth and faster stealth during night
Undeath- damage mitigation when low hp
Supernatural Recovery- increased magicka and stamina recovery
Unnatural Resistance & Savage Feeding- for better healing as a vampire
(optional) Blood Ritual- turn a player into a vamp (could be used for money gain)

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Soul Summons & Soul Lock- soul gem management
Soul Shatter- last damage move as death occurs to oneself, possibility for revenge kill

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I left 10 points open and "Craft" untouched for personal desires
(more points are possible from sky shards and main quest line)

Magicka
+150

15
Health
+285

19
Stamina
+150

15
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5
R
1
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5
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GraylightDrizzt
PVP / Nightblade
Votes: 17
05/12/2014 - 22:31

Dark DPS Nightblade

I'm new to this, but I'm having fun pre-planning. I haven't decided whether or not to go Vamp as yet...may wait to decide by level 5 or 6. My choice of Bosmer is that I don't see or read any builds which give much hope for a Bosmer, even with the added buffs in the new upgrade. So, since I've always preferred Stealthy Thieves as my kind of character, I want to see how far I can get with this. I've put together two bars, one for ranged weapon (bow) and the other for double-wield with lots of stealth passives. Even though the 'build type' says PVP, I'm actually intending this to be an good for PVE and PVP both. Should be interesting.

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Idoldissr
PVP / Nightblade
Votes: 18
05/16/2015 - 01:04

Tazzelhoffs Farming Sorc

This is the template for my main character a DPS powerhouse that I use for all of my farming and crafting as well. I have taken a lot of time gathering skyshards to max out everything I needed in crafting and not sacrificing my skills. With this character I use Legendary Julianos, Martial Knowledge and relic will power sets. The main bar is designed for maximum DPS on sinbgle target enemies and bosses during group activities. I am spamming force shock until I see my instant cast of crystal fragments come available. One the boss has dropped below 20% i will switch to mages wrath. If I am cornered or need some space then streak comes into play. Energy overload is fantastic on this bar as I can pop it and continue to use my mages wrath for additional damage and magicka management.

My secondary bar is used for group pulls while farming craglorn and crackwood usually. This bar is for trash pulls, crowd control and solo farming. I lay down liquid lighting, pop my hardened ward and jump in the center spamming impulse. Boundless storm as a nice AOE affect to add to the whole bundle and since the recent patch now uses stamina so saves my magicka. Shooting star is the best ultimate despite taking time to unlock it is well worth the damage. Bound aegis needs to be on both bars to keep active at all times.

Champion points obviously favor DOT and magicka use and recovery. My damage shield manages my 17k health problem. With a 40% spell crit and high magicka I usually clear an area before my first ward falls off.

Magicka
+390

39
Health
+150

10
Stamina
+0

0
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5
R
1
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Tazzelhoff
PVE / Sorcerer
Votes: 17
07/07/2016 - 13:36

Red Dragon Warrior

Nord Nightblade hybrid build all attributes into stamina maxes as followed 35K HP 32K Stam 14K magic with 5 black rose 2 chudan and 3 agility it's a tank dps weapon damage is 3221 with resistance of 26781 on both bars along with 30%reduced damage build focuses around dots with surprise attack aiding them use of these skills the right way makes you a formidable foe instead of defensive posture I have absorb magic which gives you 15% of your Max health back instead of reflecting it and twin slashes is morphed to blood craze for the healing

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Sas12331
PVP / Nightblade
Votes: 18
10/03/2016 - 13:33

ST/AoE Werewolf/Fire Build

This build gives you good ST (Single Target) and AoE (Area of Effect) damage and some very decent self healing (good for solo as well as group play). This is a straight forward DPS (damage-over-time) build with little to no support skills. It also leaves you with around 12-14 points left over depending if you wanna change some stuff to fit your play-style (or do some crafting). The goal of this build is to max out the lines and than respec. because you will not have enough points otherwise. I also went full stamina for my attributes points to really boost Werewolf capabilities. You can potentially use this for PvP but beware Werewolf takes a nasty 50% damage increase in poison damage, potentially making you very squishy against bow users. I cannot confirm if "Fighters Guild" perks effect Werewolves or not. The only one I know works is "Skilled Tracker".

Magicka
+0

0
Health
+0

0
Stamina
+490

49
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R
1
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solidhope
PVE / Dragonknight
Votes: 16
04/07/2014 - 13:01

Leveling

I used this build all the way from 1 to VR1. I play solo all the time, and I had a clutch heal if needed, and I could take on packs of mobs at a time, and when world bosses needed to be tanked, I could handle that just fine. The armor/dmg reduction really helps with utility, having a taunt is necessary, and the massive AOE abilities helps to whittle down groups of 3+ mobs, and then constantly getting ultimate points and using empowering sweep as often as possible. The damage shield ability really helps, as well. Less damage taken, less to heal up, less time between switching to the next group of mobs.

Getting into tanking in groups, I'm thinking of swapping out the heal for Repentance, and possibly Deep Slash for a more survivability based skill and having that on the swap bar. I'm open to other ideas, as well.

Magicka
+150

15
Health
+300

20
Stamina
+140

14
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Durfus
PVE / Templar
Votes: 15
04/30/2014 - 08:41

Immortal Berserker's Snare (DPS/Self Regen/Immobilize/PvP)

My Build is geared completely toward DPS, Survival and Immobilizing enemies in PvP/PvE. I'm an Imperial DragonKnight for the Aldmeri Dominion and carry TWO, Two-Handed Great Swords. My 2nd function is befitting of a back-up Tank.

This character has all skill points added into passives for increases in Armor, Stamina-Health-Magicka regen (More Hp and Stam though) and increase in weapon/Fire damage.

No room for crafting on this build... that's what alts are for, especially with a shared Bank.

Two-handed Sword #1 skill line is for the beginning of the fight and Two-handed Sword #2 skill line is for follow-up/Finisher if my enemy is trying to escape.

Sword #1 - Close the distance with Stampede and then use Flame lash. Knock-back with Wrecking Blow and then Stampede again (The bonus on top of the guaranteed Crit with kill them). If they survive, use Reverse Slice as a finisher (With their HP already so low, the bonuses with this attack will not leave them standing). Use Green Dragon Blood and/or Corrosive Armor when the situation calls for it. Also don't forget Flame Lash also provides healing if you're getting pummeled. During the use of your buffs, your enemy could try to escape you. Switch to Sword #2 and proceed as follows.

Sword #2 - They are escaping!!! Quick use Extended Chains and follow-up with Stone Giant to knock them down and regain control again. At this point I recommend using Burning Talons to immobilize them and activate Rally (Because this is a stubborn mofo that doesn't want to die). Quickly use Wrecking Blow to knock them back and switch to Sword #1 to repeat the beginning sequence. Activate Wolf Berserker for fun or if you need to chase down some fleeing enemies that are outside the range of Extended Chains.

That mostly sounded like PvP to you didn't it. WRONG! This is a very high DPS build for PvE as well as back-up Tank possibilites. Remember you are in Full Heavy Armor and with all the passives to go with it.

Magicka
+100

10
Health
+225

15
Stamina
+240

24
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R
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NoGrip
PVP / Dragonknight
Votes: 15
05/07/2014 - 03:09

[DD] Dunmer Fire Dragon

A Damage Dealer based build of a Dragon Knight using a Fire Destruction staff as secondary Waepon, wearing mainly medium armor (with some light armour parts).

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Sarin
PVE / Dragonknight
Votes: 14
03/17/2014 - 08:54

PVP GOD

This Build is designed for Veteran players who are afflicted with vampirism :

This build is used for PVP ONLY and is designed to keep you alive for a very long time.

The first bar is your DPS bar / Stun lock bar. with healing and also unstoppable which makes stops you from being knocked over for 12 seconds and grants increased armor and is cheap on stamina points.

The first bar is your battle bar.

the second bar is your support bar which you can switch to for healing, removing snares and AOE and damage prevention..

Magicka
+220

22
Health
+330

22
Stamina
+50

5
1
2
3
4
5
R
1
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5
R
daloub
PVP / Templar
Votes: 14
04/28/2014 - 08:51

PvE Support/Healer /w fun range dps + interupts

This is a templar build I have been using recently for PvE, whether it be spelunking or questing, Dolmens or Captain Bones. So far, it has had universal applications and efficiency.

The healing kit is very reliant on you, your group, or your questing buddies to trust in the power of healing. Sharing space multiplies the kit's mana to healing efficiency tenfold. Having your dps stay close and minimizing distance between the melee and the ranged, you can keep your entire group healed while maintaing PLENTY of mana to Breathe of Life your tank when he takes a big smack. The smarter a groups decisions are, the more powerful this build is.

Explanation of skills:
Bow -

1 - Reflective Light: Long range, multi-target snare perfect for opening up on a pack of mobs (1-3 mobs = slows them all and keeps you that much safer). Good use of spare mana and combines with Venom Shot to apply some great DoTs.

2 - Solar Barrage: Amazing AoE clearing potential. Also marks hit targets with a booster for the next thing that hits them. It's really fun if you or a group member plays around with 2x ability: Whirlwind.

3 - Venom Shot: Interrupt those beams of healing, giant fire streams and electric summonings with this instant cast, low stam cost ability. Needs to be morphed to acquire the interrupt capabilities. Spare stamina can go here as well. Combine with Venom Shot for downtime dps.

4 - Channeled Focus: Instant cast, big armor, big magic resist AoE 'bubble'. Cast this when you pull aggro or anytime you are about to switch to healing mode. It easily gets you through any dps/healing transitions you find yourself in. Also used with spamming Solar Barrage for AoE clearing. (Plus there is magic regen after the morph. I am not sure if the magic regen is a raw, uncapped number, or if the spell just ADDS to your totals)

5 - Purifying Light: Backlash morphed into healing. This ability should take up more than one slot if the tooltip reads correctly. The only ability in this kit that has a cast time, but with some great PvE dps it can seriously add up for some big, efficient numbers. Also the after-heal has massive synergy with this kit.

R - Shatter Soul: Great single target dps, has a snare component with offensive/defensive capabilities. Great synergy with Purifying Light. Another option is Nova morphed into the snare.

Resto Staff -

1 - Rapid Regeneration: Instant with a nice 'forget about it' duration. Once per fight, and easily rotated during prolonged fights.

2 - Breathe of Life: Oh Shit Button. Not used very often unless needed due to its high mana cost, but with enough points into Magicka, it heals half a tank's health bar and tops the closest (group priority) people off. Very good in PvP AND PvE to instantly be a hero.

3 - Combat Prayer: One of my favorite skills in the game. It heals. It provides a TON of armor AND spell resist. AND after its morphed, effected players get an 8% damage increase. The only downside is that its a cone-shaped area heal. Synergizes with Purifying Light, Channeled Focus (makes you a BRICK with cloth on) and Solar Barrage.
This spell really shines when you can coordinate dps to share space very well. Also works with Illustrious Healing to provide a quick top defense/group health bump after that pesky AoE doesn't get interrupted.

4 - Illustrious Healing: Low cost, big radius, GREAT healing output and keeps a group 100% through almost anything, especially if you are all able to squeeze in the circle AND keep your required space. Spammable, and I believe stackable. Morphed to last longer, so you can have a more flexible rotation before you need to recast.

5 - Siphon Spirit: As per your kit's M.O.; this ability allows you to further keep the dps healed by giving them all additional life/manasteal. The only ability in the healing kit with a cast time, but with its nice duration, its great for marking targets for kill orders AND keeping dps (and yourself) topped off.

R - Remembrance: Ulti-AoE Heal. It's great. It outheals most dps I've seen, gives great protection AND coverage. Cast this right when the final Dolmen wave spawns so everyone has 5 seconds of invulnerability!!!

With the right gear, you can put out massive dps, and heal veteran dungeons (with the right group of course) with just a hot-keyed weapon swap. With so much utility, you can really have some fun. I haven't tried this out with Leather/Heavy armor yet, so feel free to comment with changes you made!!!!

Magicka
+260

26
Health
+225

15
Stamina
+80

8
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R
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kitten_bones
PVE / Templar
Votes: 14
05/19/2014 - 16:22
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5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

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