Builds

1 2 3 ... 4 5 6 7 8 ... 410 411 412

Staves Dragonknight

Magicka
+600

60
Health
+30

2
Stamina
+20

2
1
2
3
4
5
R
1
2
3
4
5
R
muffinj1984
PVE / Dragonknight
Votes: 0
03/15/2017 - 02:20

Fire on the Dance Floor (Fire Mage DK)

Having fun with this highly sustainable Mag Fire DK. I set the stage with bar1 then roll into melee with bar2. Keep hardened armor and flames of oblivion up, heal with coagulating blood when needed.

Magicka
+400

40
Health
+135

9
Stamina
+0

0
1
2
3
4
5
R
1
2
3
4
5
R
JkoohlMN
PVE / Dragonknight
Votes: 15
02/15/2017 - 14:04

sword and sheild/two-handed/universal

A templar, who can tank, and deal good amount of dps, while still being able to support with stuns, and taunts, while still also being able to throw out a group heal/self-heal. Not meant for healing main, but can main tank, or support with no heals, with a decent amount of dps. I believe this would be great with pvp, and group dungeons. The two-handed build on the bottom, is for a good amount of dps when needed, but it is also more useful in PVE while you are grinding, and makes it more fun.

1
2
3
4
5
R
1
2
3
4
5
R
Pilot212
PVP / Templar
Votes: 54
03/18/2014 - 20:34

General PvE Sorc

Bar 1: General AOE Damage with additional Crit chance.
Drop Liquid Lightning (2), then blast away with Impulse (3) until dead. If you have a chance to use Endless (1) to regain mana, all the better. Additional damage with Critical Surge can be used when needed. Best used with Frost (for melee groups) or Flame (additional damage)

Bar 2: Single Target. Curse(1), Endless(2), Crystal (3). Using this order gives you two chances to insta-cast Crystal and its quick enough for Endless to nuke if the crystal shards brings the mob to low health. Impulse (4) is kept just in case, as well as applying status effects/reduced max health when needed. Dark Conversion (5) is a GREAT healing effect and will keep you moving along at a quick pace. Frost is the best staff to use for Impulse's slow, but anything works.

The Ultimate, Power Overload is a general purpose ultimate. Great for "omg need to kill this now" mobs like sub bosses/bosses. While does less DPS than your single target bar, it does not use magic which is quite useful. Also being an AOE allows you to keep switching between ultimate and normal mode to keep the farming going.

You can drop the Pulsar from bar 2 and move mage light to 5 to keep it activate between weapon switches since it isn't needed as much just nice to have.

Also both slot 4s can be anything to level up, neither one is really needed.

1
2
3
4
5
R
1
2
3
4
5
R
cyhawk
PVE / Sorcerer
Votes: 46
04/22/2014 - 01:05

PVP/DPS Archer

This build excludes racial skills, world skills, crafting skills and alliance skills. Those should be easy enough to figure out as needed. The primary weapon row (bow) is crafted in mind wit the ability to slow/stun and poison targets, with emphasis on strong distance attacks. Row two (dual wield daggers) is a simple but very effective melee high damage pvp build; it should have no problem grinding down an enemy quickly with a combination of reapers mark stealth (shadowy disguise) and ambush.

Note that both weapon lines contain shadowy disguise as it will give you a 100% crit strike right off the bat with either a long ranged weapon (bow) or melee weapons (dual daggers/swords).

Please let me know your suggestions!!

1
2
3
4
5
R
1
2
3
4
5
R
edd1234
PVP / Nightblade
Votes: 42
03/17/2014 - 15:10

DK DPS

AOE and Direct

Magicka
+400

40
Health
+135

9
Stamina
+0

0
1
2
3
4
5
R
1
2
3
4
5
R
grlydon
PVE / Dragonknight
Votes: 2
01/26/2017 - 15:12

Breton Templar

Magicka
+490

49
Health
+0

0
Stamina
+0

0
1
2
3
4
5
R
1
2
3
4
5
R
bang097bang
PVE / Templar
Votes: 3
02/02/2017 - 16:04

DK DPS 2H-DS

Standard DK DPS 2hander + Destruction staff

1
2
3
4
5
R
1
2
3
4
5
R
SpaceDok
PVE / Dragonknight
Votes: 2
02/12/2017 - 14:40
1
2
3
4
5
R
1
2
3
4
5
R
oldtracian
PVP / Dragonknight
Votes: 1
02/12/2017 - 17:28
1
2
3
4
5
R
1
2
3
4
5
R
oldtracian
PVP / Sorcerer
Votes: 1
02/12/2017 - 17:47
1 2 3 ... 4 5 6 7 8 ... 410 411 412

5 thoughts on “Builds

  1. Ravasz255

    Okay so there is no “Edit” option.. the “4th skill” meant to be “Ward Ally”, the tool mixed the order of skills up a bit :/

    Reply
  2. playerklaus

    hello
    i added 2 builds… well one and a half.
    the NIGHT MAGE and the UNDYING BLADE.

    i hope some of you like to comment on theese, since its not the old-fashioned and booring DW/Bow-sneaky-creepy-assasin-rouge-style-archetype.

    I like my opponents see me comming and my fights long and rewarding.

    maybe we find a way to improve it even more, or you see synergies/buffs/things/changes in rotation which i have not.

    cheers
    playerklaus

    Reply
  3. JackShidt

    It’s now the middle of 2017. With the newest content of Morrowwind coming out very soon. Anything for the new builds or monster sets?

    Reply

Leave a Reply

Your email address will not be published. Required fields are marked *