Tag Archives: patch notes

Update 6 Patch Notes

Update 6 is finally live. An enormous list of changes and additions goes with it, as you can imagine. After all, we’re talking about 20-25 GBs of data. The biggest news are the implementation of the first phase of the Justice System, and the third phase of the Champion System. Then there’s the gameplay improvements, fixes and rebalancing – every ability has been changed in some way, so you’ll get a free skill and attribute reset.

Provisioning has been remade, Collections have a new UI, and the Crown Store is open for browsing (but not buying – that has to wait until Tamriel Unlimited is up). The full list of changes can be found on the official forums, but be wary – it will take a while to sift through.

ESO Patch Notes v1.4.4

ESO V1.4.4 Patch Notes
Elder Scrolls Online patch notes v1.4.4 brings many fixes and improvements to existing content mainly to gameplay, itemization, UI, and the Alliance War.

Alliance War

General

  • Fixed an issue that would cause the game to crash while in combat in Cyrodiil.
  • Fixed an issue that prevented Cyrodiil from properly saving the status of keeps in some instances in the event of a crash.
  • Fixed an issue where keep postern doors were not usable.

 
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Patch Notes v1.0.4

The Elder Scrolls Online v1.0.4 features fixes to existing content. This is the second patch this week, and addresses the high priority fix of missing bank slots, stored bank items, and missing skill points. We’re continuing to work hard on other issues, and will let you know when they are fixed.

FIXES & IMPROVEMENTS

Miscellaneous
General

  • Fixed an issue where your characters could lose bank expansions you purchased, including the items in these slots.
    • Note: This will not return any items or slots lost prior to this fix. If your character was affected, please contact Customer Support.
  • Addressed an issue with guild invites that could cause latency with social systems such as guild chat, player-to-player chat, and long loading times.

UI
General

  • Changed the functionality of auto-stacking in guild banks. You will now have to stack items in your inventory before placing them in the guild bank.

Patch Notes V1.0.2

The Elder Scrolls Online v1.0.2 features a number of fixes to existing content, mainly focusing on quests that were blocking progression.

FIXES & IMPROVEMENTS

Alliance War
General

  • Fixed an issue where siege weapons in Cyrodiil could have odd behavior after a crash.

Crafting & Economy
General

  • Fixed an issue where the game could crash when selling items to a vendor.
  • Hireling goodie bags are no longer tradeable.

Click here to read full patch 1.0.2 notes

Patch Notes V1.0.1

The Elder Scrolls Online v1.0.1 features a number of fixes to existing content. Here’s a brief overview of what awaits you in this patch:

  • Fixes to quests that were blocking progression.
  • New option to view the intro cinematic any time.

FIXES & IMPROVEMENTS

Alliance War
General

  • Revised the quest to kill 20 players in Cyrodiil to make it a daily quest, rather than repeatable.

Combat & Gameplay
General

  • Reduced the percentage required to gain credit for a kill for healers that were healing an ally.
  • Fixed an issue where you could get dismounted from your horse when jumping over various objects.
  • Fixed an issue with fishing where the game client could crash.
  • Fixed an issue where abilities with a cast time were not properly reducing your movement speed during casting.
  • Fixed an issue where the monkey pet granted to beta testers occasionally had collision.

Crafting & Economy
General
Click here to read the full patch notes

ESO Patch Notes 0.182

eso patch notes
Elder Scrolls Online patch notes v0.182 brings many fixes and improvements to existing content and will be the last significant patch until launch. Many changes are made to Alliance war like campaign reassignment and guest campaign assignment cooldown is set to 12 hours, the cost to reassign your campaign is reduced from 100,000 AP to 15,000 AP and the XP from monster kills in Public Dungeons is significantly reduced. Many fixes and improvements to quests, animations, and gameplay. Tweaked many issues relating to UI. In the list below you can find out more about all changes.
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