The first patch for ESO Morrowind has gone live on the Public Test Server. Patch v3.0.1 is mostly about fixing bugs is both the old stuff and the new, but it also adds some new features and content. It weighs around 400 MB, and the developers are calling it “incremental”. Read on to see the most important changes.
Warden is the new class in ESO: Morrowind. What we’ve seen of it suggests it’s a druid of some kind, a defender of nature. The wardens rely on wildlife to aid them in battle, and they have command of Tamriel’s flora. They can also become experts at using ice magic, which can provide both offensive and defensive boons. Read on to see everything we know about ESO Morrowind Warden, their skill lines and combat abilities.
Halls of Fabrication is a new trial in Elder Scrolls Online. It will be added to the game in the Morrowind expansion. It’s a 12-player trial that takes place in the mythical Clockwork City. There isn’t much information about it, but we’ve compiled everything we’ve found out into this post.
ESO Battlegrounds are a new PvP mode being added in the Morrowind expansion. It will allow players to join one of three teams, regardless of their alliance, and fight in premade or matchmade groups for loot and glory. It will launch with three arenas and three objectives. Read on to find out everything we know about ESO Morrowind Battlegrounds.
The Warden is the new class we’ll be getting once the Morrowind expansion launches. It’s a druid/warrior hybrid, with the ability to command nature’s finest – both plants and forest critters. Bethesda have published a trailer for the Warden, showcasing some of their abilities, as well as a breakdown of their skills.
Update v3.0.0 is live on the PTS. It includes the Morrowing content (available only to closed beta participants), as well as a lot of fixes, changes and additions to the base game. We’re going to list the most important stuff we’ve discovered by perusing the patch notes, but you can read the full changelog on the official forum.
Morrowind was the first Elder Scrolls game I played. Prior to that I did not play many RPG games, but a friend of mine highly suggested Morrowind so I tried it out. Several months later I was still playing Morrowind. Feeling of entering a massive, dynamic and vibrant fantasy world with its rules and secrets and hidden gems of adventure scattered all over the place is what I remember my sessions with the game as. I have spent many hours playing RPG games since, always looking for that feeling of traversing a fantasy world that Morrowind was so good at providing. I sometimes found it, but mostly I did not. Even Oblivion, the next game in the Elder Scrolls series did not provide me with that Morrowind feeling. It felt a little blend in comparison and I only played through the main storyline before moving onto other games. Luckily, Skyrim came out and brought back that whole enormous world feeling.