Author Archives: Serge

The Code Of Mauloch Lorebook

Collection:Glenumbra Lore
Location(s):Glenumbra
Location Notes:This lorebook is located in southern Daggerfall.
Image walkthrough:

Loc.1 – Next to the stables outside Daggerfall is a tent. Molg Music-Maker standing on the entrance of the tent.

Loc.1 – Inside the tent is a big table and the lorebook is on it.

Loc.1 – Map View of Daggerfall map – lorebook is at the stables next to the Southeastern entrance to the city.

Loc.2 – On a night desk, inside Cergend House.

Map:
Glenumbra map

Lorebook text

"By the Code of Mauloch!" I don’t need you to guess how many times I’ve heard that oath made in some dingy tavern. Again and again, some fellow sellsword with too much fire in him has screamed those words at the top of his lungs. I’d be lying if I said the Orc strongholds don’t take those words as law. There are few places where experience would tell you that "tradition" and the "old ways" make for a better fighter, but with Orcs, it seems like staying true to your ancestors is the path to victory.

Let me start a few steps back. The Orc strongholds have existed as long as the Orc race has, at least according to them. Orc strongholds are more than armored camps. They’re fortresses. Every man, woman, and child inside the walls is trained from birth to defend them. All their weapons and armor are smithed right there in the stronghold. All the food is hunted down by Orc warriors and brought back to be eaten by the Orcs who live there.

Orcs follow no laws save their own, an unwritten set of rules called "The Code of Mauloch," named after one of their gods, who is sometimes called Malacath. Most of it’s pretty simple: don’t steal, don’t kill, and don’t attack people without reason (although there seems to be a big list of exceptions). Orcs in a stronghold don’t have jails for their criminals. They have Blood Price. You either pay enough in goods for your crimes, or you bleed enough that the victim is satisfied. And I don’t need to tell you that Orcs have a lot of blood.

The Code also sets up who runs the stronghold. The toughest male is usually the chief. He makes decisions and decides when the Code of Mauloch has been satisfied. All the women are either the chief’s wives or his daughters, with the exception of the wise woman, who handles all spiritual matters and healing needs. Matters of grave dispute are handled with short but violent fights. Those who don’t get along with the chief are usually forced out of the stronghold to live among the rest of us. An Orc grows up being told to fight for everything. If something is not worth fighting for, it is beneath the Code.

The Orcs in a stronghold don’t like strangers, used to living on their own like they do. We know about their homes because so many Orcs leave their strongholds to become sellswords or soldiers, and a few pints of mead always gets them talking about home. I hear that sometimes, when an Orc makes a non-Orc a "blood kin," that person is allowed to live in the stronghold as one of the clan. Of course, I’ve never seen proof of that actually happening.

For all their strange rules and traditions, the Code of Mauloch does breed a culture of determined warriors. They’re focused in ways that the average sellsword isn’t. They don’t hesitate to draw weapons and settle matters openly. I think that’s the real difference between the stronghold Orcs and the city Orcs. The law allows you to settle fights through the constable’s men, but the Code of Mauloch demands you settle your problems yourself. That’s a fine way of thinking when you’re leading a mercenary’s life.

Varieties Of Faith: The Orcs Lorebook

Collection:Glenumbra Lore
Location(s):Glenumbra
Location Notes:This lorebook is located in vicinity of Deleyn’s Mill and Red Rook Camp, southern Glenumbra.
Image walkthrough:

Loc.1 – Just a bit South of Deleyn’s Mill. Next to a painter’s stand. It is actually on a small hill overlooking the Mill and it’s docks. Painter’s stand directed at a beautiful scenery. Great place to read some lorebooks.

Loc.2 – Inside one of the tents of Red Rook Camp next to one of the quest objectives for that area.

Loc.3 – Go inside a Common House in the village

Loc.3 – You’ll see the book right away

Loc.4 – On a crate, at a dock, in Deleyn’s Mill.

Loc.5 – In a wooden cart, next to a road sign.

Map:
Glenumbra map

Lorebook text

By Brother Mikhael Karkuxor of the Imperial College

The Orcs acknowledge the existence of many other gods, but they worship only one:

Mauloch (Orc-Father, The Great Chief):

An aspect of Malacath, Orcs revere Mauloch as the First Orc, and live by the Code of Mauloch, which dictates such matters as honor and vengeance.

The Code of Mauloch

The Code is more often tacit than explicit, but includes the following:

– Respect for forging and blacksmithing.
– The traditional roles of a clan’s chief and his wives.
– The tradition of selection of a new chief through challenge and combat.
– The custom that one who commits a crime must pay "Blood Price" to the victim (or victim’s relatives).
– The requirement that insults to honor must be avenged.
– Recognition that to die in combat pleases Mauloch.

ESO The Rift Skyshards Location Map


1.

Braced against wind near the mine.

Guide:
Northern Rift. Northwest of Northwind Mine Wayshrine.

Start at Northwind Mine Wayshrine and follow the road going west. Just before you arrive at a crossroads you will see a small passage going north, leading to a wooden door. The skyshard is on the left, behind the trees.

Small passage leads to this area with the skyshard.

2.

Be Shor to search all over the stone.

Guide:
Northeastern Rift, northeast of Fallowstone Hall Wayshrine.

This is the first zone you arrive at after Eastmarch. You can even see the skyshard on a cliff when you are in Shor’s Stone, but in order to get it, you have to go around. Follow the path going west of the settlement, passing by Followstone Wayshrine and turn north at a crossroads. Follow the northern path and you will see a big house. The skyshard is just south of that building, near the cliff edge above Shor’s Stone. Look behind a rock, close to a wooden platform.

View of Shor’s Stone from the skyshard location.

3.

Nearly discovered by a mauled stablehand.

Guide:
Western Central Rift, northeast of Ragged Hills Wayshrine.

Start at Ragged Hills Wayshrine and go to Treva’s Farm, following the road going north. At the farm follow the path going northwest. You can see on your map that this road forms two loops, looking like number 8. The skyshard is in the middle of the left loop, lying on the ground at the base of two rocks and a tree. Be careful, a mammoth is roaming nearby.

4.

Cultists’ prize near Ragged Hills.

Guide:
Southern Rift, southeast of Ragged Hills Wayshrine, or west of Honrich Tower Wayshrine.

Start at Ragged Hills Wayshrine, and follow the path going south of the main road. It will lead you to the top of the hill, passing through the stone gate with torches on both sides. Continue forward until you reach the edge of the hill and you will see the skyshard down bellow it, on the ground.

Be a party breaker and continue forward to claim your prize.

5.

Scour the crags near Avancheznel.

Guide:
Southern Rift, southwest of Honrich Tower Wayshrine.

Start at Honrich Tower Wayshrine and follow the road going southwest. It will lead you straight to the Avanchnzel public dungeon entrance. Before the entrance turn right towards the stone pillar illuminated by a torch in the ground. There is also a quest giver lying on the ground in the middle of the passage between two huge rocks. The skyshard is on the half-buried stone table, next to a broken stone pillar. The Dwemer Inquiries Volume II lorebook is next to it as well.

Dungeon entrance on the left, passage straight ahead.

6.

South where worms swarm the barrow.

Guide:
Western Rift, southwest of Taarengrav Wayshrine.

Start at Taarengrav Wayshrine and head southwest. You have to pass through a camp full of worm cultists. In the middle of the camp there is a barrow, surrounded by torches. Directly south of the barrow there is a wooden platform, with wooden crates and The Legendary Scourge lorebook on them. The skyshard is behind those boxes.

Southwest from the Taarengrav Wayshrine, Southwest from the Taarengrav map marker, on a wooden walkway to the Southwest of the camp.

The camp is guarded by groups of NPCs, that often summon additional help.

7.

A prospect found.

Guide:
Eastern Rift, north of Fullhelm Fort Wayshrine.

Start at Fullhelm Fort Wayshrine and follow the road going northwest. At the crossroads go north but stay off the road, on its right side. After a very short period of time you will see a wooden door in a rock on your right. Pass next to the door and the skyshard is just a bit further ahead, lying on the ground.

You can see a wooden door on the right and the skyshard behind a rock.

8.

Walk above the clouds.

Guide:
Southeastern Rift, soutwest of Fullhelm Fort Wayshrine, or northwest of Trolhetta Wayshrine.

It’s a little tricky to get this skyshard. First, start at Trolhetta Wayshrine. Follow the road going northeast and at the first crossroads turn left. At the second crossroads turn left again. During this journey, at the point where road turns north for the second time, you will see Veldrana. She will give you the A Walk Above the Clouds quest which starts the Forelhost objective. This quest will help you on your way to get the skyshard. At the end of the road, climb up the stairs. In this area there is a hidden effect which rapidly reduces your health if you are in the open. The only way to prevent this is by standing near a source of fire. The area is dotted with torches dug into the ground, so what you have to do is run from one to another tourch and regenerate HP you lost while running between them. The quest you picked up will let you ignite a campfire at some places, too. As you advance through this quest, it will eventually lead you in front of stone doors. You have to solve a mini-puzzle to open the door (Snake in the middle, Eagle on the right, Whale on the left). After that, you have to pass through a dungeon to reach the exit. Once you exit the dungeon, you still have to be near a source of fire to prevent HP loss. Once again, quest will let you ignite campfires around. There is one torch on the left, and further ahead (to the south) you can see a stone gate with two more torches in front of it. The skyshard is lying on the ground next to them.

Veldrana starts the Forelhost Objective.

The area after you climb up the stairs.

You can ignite a campfire at some quest locations.

Stone doors and three nods used in the puzzle.

Area in front of the dungeon exit. You can see campfires around the quest objective.

Area where the skyshard is located. You can see it’s above the first area where you arrive at after climbing up the stairs.

9.

Stay alert between Riften and Greenwall.

Guide:
Eastern Rift, north of Riften Wayshrine.

Start in Riften and follow the road going north. Right across the watch tower, on the other side of the road, there is a huge rock formation consisting of one big and two slightly smaller cone-like rocks. The skyshard is right in the middle of the formation.

North of Riften Wayshrine, South of Fort Greenwall, about half way. It is on the West of the road across from a guard tower, among rocks.

View of the skyshard from atop the tower. Riften is on the left.

10.

Clank of gears and hiss of steam.

Guide:
Southern Rift, sout-southwest of Honrich Tower Wayshrine. Inside the Avanchnzel public dungeon.

Start at Honrich Tower Wayshrine and follow the road going southwest. It will lead you straight to the dungeon entrance.
Once you enter the dungeon, turn left and follow the path. The shard is located inside the first room, in the southwestern dungeon.

11.

Guarded by bears in the hollow.

Guide:
Southeastern Rift, south of Fullhelm Fort Wayshrine, or northeast of Trolhetta Wayshrine. Inside the Broken Helm Hollow public dungeon.

Start at Trolhetta Wayshrine. Follow the road going northeast and at the first crossroads turn left. At the second crossroads just continue forward and you will soon stand right in front of the dungeon entrance.

This and all other shards inside solo dungeons have had their locations changed due to post-launch dungeon remodeling. This one was relocated to the eastern part of the cave. This is the brightest part of the cave, since the ceiling is broken and the sunlight enhances the glow of the shard.

Dungeon entrance. The other path will lead you to the Walk above the clouds skyshard.

Dungeon location on the world map.

12.

Deep in the roots of the tooth.

Guide:
Central Rift, northeast of Honrich Tower Wayshrine.

Inside the Faldar’s Tooth public dungeon. Follow the road going east-northeast, across a river, of Honrich Tower Wayshrine. It will lead you to the fort ruins, where you can find the entrance to the dungeon. The entrance is inside a broken tower, that can be seen through the fort gate.
When you enter the dungeon, turn right. You’ll know you are on the right path when you come in contact with the lorebook “Song of the Askelde Men”. As you go through the first large entrance, you’ll find yourself inside a small room. This is where the shard is hidden.

Dungeon entrance is in the broken tower straight ahead.

Dungeon location on the world map.

Lorebook location and the skyshard in the distance.

13.

Where green grows in the fort’s wall.

Guide:
Northeastern Rift, north of Riften Wayshrine, or southeast of Fallowstone Wayshrine. Inside the Fort Greenwall public dungeon.

Start in Riften and follow the road going north. After a while, you will arrive at the closed southern gate. You’ll have to go around, to the east, following the fort wall. There is a crumbled part of the wall on its eastern side where you have to climb up and enter the fort courtyard. The entrance to the dungeon is just straight across that point, to the west.
Once you enter the dungeon and approach the first intersection, go into the hallway to your right. At the center of this hallway is a giant hole. Jumping into it, you’ll enter the lower level of the dungeon and the exact location of the shard.

Crumbled wall on the eastern side of the fort. Be careful when you climb up, there is a group of NPCs right above.

Entrance leading into the dungeon is in the western section of the Fort Greenwall courtyard.

Reach the lower level of the dungeon.

14.

Take a shrouded approach.

Guide:
Western Rift, southwest of Geirmund’s Hall Wayshrine.

Inside the Shroud Hearth Barrow public dungeon. It’s a round building, part of the Ivarstead settlement on its northeast. The entrance is in the middle of the building. In this dungeon you can get the Shroud Hearth Barrow quest from Brendar (if you didn’t get it from Malma in Ivarstead).
As you enter the dungeon, you’ll notice two side roads leading to the large central room. Turn right and head toward the eastern part of the cave. You’ll find the shard inside the room with two large central pillars.

15.

Tread carefully; don’t break a leg.

Guide:
Northwestern Rift, northwest of Northwind Mine Wayshrine.

Inside the Snapleg Cave public dungeon. Start at Northwidn Mine Wayshrine and follow the main road going west until you reach a river, then hug the eastern river bank and head north. The entrance to the dungeon is where the river goes off the map, represented by a wooden door in a cliff.
In order to grab the shard, you have to find an open part of the cave. This part of the dungeon is found in the southeast. Once you reach this section, you should notice the shard. It is on a tiny hill, next to the large tree.

Ara where the entrance is located. It’s on the right, next to a torch.

16.

Protected by wraiths in a beast’s den.

Guide:
Western Rift, southwest of Taarengrav Wayshrine.

Inside the Lion’s Den public dungeon. It’s very difficult to solo this dungeon, especially if you are underleveled (this is lvl 39+ dungeon). Bosses are strong and there are numerous, tightly packed NPC groups which are bigger than usual, approximately 6+ group members. Our advice is to bring a helping hand. Start at Taarengrav Wayshrine and head southwest. You have to pass through a camp full of worm cultists. In the middle of the camp there is a round barrow, surrounded by torches. Head west, uphill, from the barrow moving toward the end of The Rift map. The entrance (wooden doors) lies between two white patches representing snow-covered hills and mountains. The A Valuable Distraction quest can be obtained as soon as you enter the dungeon. Getting this quest will help you navigate through this dungeon, since it’s an open area and its map is not like conventional dungeon maps where dungeon borders are visible. Head east toward the third circle, representing the area where this quest objective is located. In that area you can pick up another quest, Prisoner Dilemma. This quest leads you to the prisoner camp, south of your current location. Head toward the camp, but don’t enter it. Instead, head uphill, northwest of the camp entrance. Pay attention to wraith packs, they can be quite a challenge. Next to one of them there is a small passage where this skyshard is located.

Engraved doors leading into a difficult, but interesting dungeon.

Dungeon location on the world map.

View of the area where this skyshard is located. Bellow is a path going uphill, northwest of the camp entrance.

Skyshard location on the dungeon map.

In The Dig Site Skyshard

Guide:
Located next to the entrance to Moriseli in the NorthWest part of the map. Moriseli mini dungeon is part of the main quest in Betnikh so you should come across this skyshard quite easily. Although, I remember playing for the first time it took me an embarrassing amount of time to locate it.

You see the entrance to Moriseli here on the right and the skyshard is behind some pillars to the left.

Where Wolves Prowl Eastern Ruins Skyshard

Guide:
Behind a wall of some ruins on a hillside is where you’ll find this skyshard. Ruins are located directly West of Gilbard’s Nook or you can go Southeast from Stonetooth Wayshrine, across the water. You can see the docked ship from the skyshard’s location.

You can see the shining skyshard behind the ruin walls here. You will most likely approach it from above, rather than directly from the docks.

You can see the docked ship in the background.

Outside A House For The Dead Skyshard

Guide:
In the Eastern part of Grimfield, next to a tree and a tomb/mausoleum.

There is a quest on the hill above called “Unearthing the Past”. NPC that gives it is on top of a mound, beneath which is a crypt/tomb. Left of the tomb’s entrance is the skyshard (behind a tree).

ESO Betnikh Skyshards Location Map


1.

In the dig site.

Guide:
Located next to the entrance to Moriseli in the NorthWest part of the map. Moriseli mini dungeon is part of the main quest in Betnikh so you should come across this skyshard quite easily. Although, I remember playing for the first time it took me an embarrassing amount of time to locate it.

You see the entrance to Moriseli here on the right and the skyshard is behind some pillars to the left.

2.

Where wolves prowl eastern ruins.

Guide:
Behind a wall of some ruins on a hillside is where you’ll find this skyshard. Ruins are located directly West of Gilbard’s Nook or you can go Southeast from Stonetooth Wayshrine, across the water. You can see the docked ship from the skyshard’s location.

You can see the shining skyshard behind the ruin walls here. You will most likely approach it from above, rather than directly from the docks.

You can see the docked ship in the background.

3.

Outside a house for the dead.

Guide:
In the Eastern part of Grimfield, next to a tree and a tomb/mausoleum.

There is a quest on the hill above called “Unearthing the Past”. NPC that gives it is on top of a mound, beneath which is a crypt/tomb. Left of the tomb’s entrance is the skyshard (behind a tree).

ESO Coldharbour Skyshards Location Map


1.

East of the bastion of deceit.

Guide:
Western central Coldharbour, in vicinity of Tower of Lies (mine POI), northwest of Hollow City Wayshrine.

This shard can be found at the bottom of a waterfall. This is the waterfall in a northern part of the lake that is west of The Hollow City. It connects this lake with the lake inside Tower of Lies.
The most fun way to approach it is to jump toward it from a nearby cliff. If you follow the main road that goes from northwestern Hollow City, and turn north at the first crossroads, you are going to end up on a stone platform. There is NPC Gwilir that gives quest “Truth, Lies, and Prisoners” nearby. This is Tower of Lies objective quest. From his platform jump into the lake bellow. Swim to the bottom of a nearby waterfall and the collectible is there.

Collectible is at the bottom of a waterfall in Tower of Lies (mine POI).

Next to the shore, close to a large rock sticking out of the lake.

2.

Discarded from the mages’ walls.

Guide:
Southwestern central Coldharbour, in vicinity of Mages Guildhall (area of interest poi), south of Hollow City Wayshrine.

Although close to the main city this shard is not close to any quests or path that can take you near it. Even the nearby POI is reachable from within The Hollow City. You can find one brave Clannfear level 45 patrolling the area.

Collectible is close to southwestern Hollow City.

3.

Seek a shattered bridge suspended.

Guide:
Western Coldharbour, in vicinity of The Lightless Oubliette (Daedric Ruins POI), west of Moonless Walk Wayshrine.

Skyshard can be found on water, close to the northern wall of The Lightless Oubliette POI. It is well hidden between this huge wall and a tall dark rock. If you wonder where its name comes from; when you reach its location turn north. You can see a shattered bridge in the distance. Quite an amazing view.

4.

Unfit for court.

Guide:
Eastern central Coldharbour, southeast of Court of Contempt Wayshrine, inside Court of Contempt POI.

You can easily spot this collectible if you enter Court of Contempt from south. There is a part of the main road that leads to this area. You can find NPC Malkur Valos at this location. Malkur gives the quest “Hall of Judgment”. This quest is part of Court of Contempt Objective.

Shard is on a wrecked stone wall, Close to the tall stone towers.

5.

Ejected from the Village.

Guide:
Eastern Coldharbour, northeast of Everfull Flagon Wayshrine, close to a nearby entrance to dungeon Village of the Lost.

Skyshard is found in the middle of a lake. Its journal tip “Ejected from the Village” comes from a nearby dungeon. This dungeon is called Village of the Lost. This makes two shards in total for this tiny part of the map. Standing on top of a shard location you can have a clear view of the dungeon’s portal entrance.

6.

Among the vessel’s burnt cousins.

Guide:
Southeastern Coldharbour, in vicinity of The Everfull Flagon (town POI), south of Everfull Flagon Wayshrine.

Follow the main road that takes you to this part of the map. As you reach this area head to the westernmost house. This is a burned down house with a stone foundation. Inside this house you can find the shard.

Quest “Special Blend“, step “Find the Thane’s Lair”, takes you to the vicinity of this house. This quest is part of The Everfull Flagon objective. You can accept it from dead Gamirth just in front of the entrance to the main Everfull Flagon building.

7.

In the Chasm’s western watchtower.

Guide:
Northern central Coldharbour, northwest of The Chasm (battlefield POI) and its wayshrine.

Go inside the large West Portal watchtower to find this skyshard. This is the portal that you need to close for the quest “Crossing the Chasm” – the first quest you receive upon completion of the main quest “The Army of Meridia”. Shard’s journal tip kinda tells the whole story.

Note: In order to reach this part of the map you need to complete the main quest “The Army of Meridia“. Next quest unlocks the entrance to this area in northern Hollow City.

8.

Not invited into the plotting wives’ home.

Guide:
Northern Coldharbour, in vicinity of POIs like Risen Court (Group Boss POI) and The Manor of Revelry (Daedric Ruins POI). Northeast of nearby Manor of Revelry Wayshrine.

Skyshard can be found inside the temple ruins. Follow the main road and it will take you to this locationn. NPC Fatahala, that stands at the last crossroads before the Manor of Revelry, gives the quest “What the Heart Wants”.

Note: In order to reach this part of the map you need to complete the main quest “The Army of Meridia”. After “The Army of Meridia” you can get the quest that unlocks the entrance to this area of northern Hollow City.

Collectible is inside the ruins, close to one of the ruined stone temple walls.

9.

Washed to strange shores with the fleet.

Guide:
Northeastern Coldharbour, south of the nearby The Wailing Maw solo dungeon, east part of The Lost Fleet (Lighthouse POI). East of Reaver Citadel Wayshrine.

Skyshard is on the water, next to corals. This part of the map is called Coral Tower. You need to be on a certain quest that lets you climb the Coral Tower through Coral Tower Tunnel.
This quest is called “Between Blood and Bone“. You can accept this quest upon successful completion of “A Graveyard of Ships” quest. Get Graveyard of Ships from Captain One-Eye. You can find Captain One-Eye in a small camp, next to the road that leads to center of The Lost Fleet (Lighthouse POI).

Note: In order to reach northern part of Coldharbour you need to complete the main quest “The Army of Meridia”.

Update 1: Just west of solo dungeon Wailing Maw map mark there is a large wooden pole. You can use it to climb toward the platform with the shard on. Keep on mind that you have to make one final jump from the pole’s top in order to reach the platform.

Start working on The Lost Fleet quest chain with mission “A Graveyard of Ships”.

Map location of Captain One-Eye that gives the quest.

The second quest in the chain is “Between Blood and Bone”. It is also given by Captain One-Eye but on a different location.

This quest lets you enter the Coral Tower Tunnel.

Coral Tower Tunnel entrance map location.

When you exit the tunnel, turn right and keep following the small passage.

10.

Among the bones of Aba-Loria.

Guide:
Northwestern central Coldharbour, north of Forsaken Village (area of interest POI), east of Shrouded Plains Wayshrine.

Go inside Aba-Loria solo dungeon to pick up this shard. Entrance to this dungeon is at the end of the northernmost main road in western Coldharbour. It looks like an Ayleid Ruins area. Enemies inside are level 45 Salaches that come in groups of three.
Collectible is inside a corner of a small room in western dungeon room, next to two small bookshelves.

Find and enter Aba-Loria solo dungeon.

Once you enter Aba-Loria solo dungeon keep going to your right.

11.

Enduring Forgefire’s flames.

Guide:
Southeastern Coldharbour, just east of Everfull Flagon Wayshrine.

Enter Vault of Haman Forgefire solo dungeon to find this collectible. There are small stone stairs leading up to the entrance of the dungeon. Skeleton Draugrs inside don’t usually come in groups. They are level 47. Collectible is inside the northern cave room. This is part of the cave that comes before area where Haman Gorgefire resides. His death, beside loot, rewards “Forgefire Vault Exporer” achievement.

12.

Seek the deepest depravity.

Guide:
Southwestern Coldharbour, between Hollow City Wayshrine (to the northeast) and Haj Uxith Wayshrine (to the west).

Go inside The Grotto of Depravity solo dungeon. Enemies inside are level 45 Seducers and they come in groups of two. Collectible is inside the room with the largest pond, northwestern Grotto of Depravity. There are many enemies here. Shard is at the bottom of a large tree, near an edge of the pond, across the small wooden bridge.

13.

Entombed in the Orchard.

Guide:
Northwestern central Coldharbour, west of Cynhamoth’s Grove (group boss POI), west of The Orchard Waysrhine.

Found inside Mal Sorra’s Tomb solo dungeon that you can’t approach from south since there is a large gap in the ground. Just before the entrance to the dungeon you can collect the lorebook “Protocols of the Court of Contempt”.

Once you enter the dungeon head left. Keep following the cave wall to your right. After couple of steps turn hard right. There is a small cave dead end. Our shard is here.

Note: In order to reach this part of the map you need to complete the main quest “The Army of Meridia”.

Find and enter Mal Sorra’s Tomb – solo dungeon.

When you enter Mal Sorra’s Tomb solo dungeon turn left.

Mal Sorra’s Tomb collectible map location.

14.

One of the hunters’ many prides.

Guide:
Eastern Coldharbour, close to Portal to the Cliffs of Failure (takes you to Cliffs of Failure – battlefield POI), northeast of Court of Contempt and its wayshrine.

Shard is found inside The Cave of Trophies solo dungeon. Entrance to this dungeon is at the end of a main road that goes northeast of The Hollow City. Mobs that are level 47 fill the dungeon and sometimes come in groups of three.

In order to collect the collectible you need to reach the southern part of the cave. Shard is on ground, between two large mammoth skulls. One of this skulls has large tusks.

15.

Where endless cries issue forth.

Guide:
Northeastern Coldharbour, northwest of The Lost Fleet (Lighthouse POI) and Dungeon: Vaults of Madness (Group Dungeon).

Shard is found inside The Wailing Maw solo dungeon. This dungeon is made unique by its bright ice crystals. Dremora enemies inside are level 50 and so is their boss Marwoleath.
Collectible is on ground between two large white/blue stalagmites, southeastern part of the cave. Just because the nearby crystals shine so bright skyshard’s shine is not as visible. For some reason this shard may appear as if it is collected even before you collect it (could be a bug from the beta).

Note: In order to reach this part of map you need to complete the main quest “The Army of Meridia”.

The Wailing Maw collectible map location.

16.

Behind disaster-claimed Dunmer hall.

Guide:
Eastern Coldharbour, in vicinity of The Black Forge (Daedric Ruins POI), northeast of Everfull Flagon Wayshrine.

Enter Village of the Lost public dungeon to find the last skyshard. This is a rather large dungeon. Shard is deep inside the dungeon. At the first main crossroads inside the dungeon turn west. Crossroad comes soon after you pass the large building with two portals to Khajiit Ruins and Orc Ruins. Collectible is in a corner of a dead end road. This dead end road forks from the main road just before the main road takes you to the northern part of the dungeon.

Level 45 mobs come in group of five and more in here. They tend to pull nearby groups when they are low health. Be careful not to pull more than one group if you can’t handle them both solo.

Find and enter Village of the Lost – public dungeon.

At the end of the starting platform we jump into the water and keep following the main road.

At the first crossroads turn west and reach the dead end fork of the main road.

Be careful with enemy groups, you don’t want to die here.

Guarding Daggerfall’s Eastern Gates Skyshard

Guide:
Located just outside Daggerfall’s East Gate.

The road my character on takes you up into Daggerfall. Skyshard is next to the road, near a large rock.

You can see Daggerfall’s gate in the background

ESO Glenumbra Skyshards Location Map


1.

Guarding Daggerfall’s eastern gates.

Guide:
Located just outside Daggerfall’s East Gate.

The road my character on takes you up into Daggerfall. Skyshard is next to the road, near a large rock.

You can see Daggerfall’s gate in the background

2.

Before Dresan’s headless sentinel.

Guide:
Found in the courtyard of Dresan Keep.

As part of the quest “The Hidden Treasure” you will have to make offerings to three statues of Heralds. Next to one of these statues is the shard.

3.

Search amongst the shrieks.

Guide:
Skyshard is found in the southern part of the harpy infested Glenumbra valley, next to the Remly brothers (finding them is part of the quest “The Dagger’s Edge”)

You need to climb up on the southern hill of the harpy infested area. On the screenshot above you see the Remly Brothers to the left and the shard to the right.

4.

Westtry’s dead slept underneath.

Guide:
Found inside the ghost town of Westtry, on a crypt mound.

You can see the entrance into the crypt in Westtry slightly to the right in the screenshot above and the skyshard shining on the crypt mound.

Nice view of the ghost town from up here.

5.

Far behind the Elf-haters’ lines.

Guide:
Found inside Glenumbra Moors as you do the quests to uncover Faolchu’s weakness. Above the door that takes you inside an instanced area where part of this questline resolves.

Skyshard is located on top of the right corner of the structure with the door, as pictured in the screenshot above.

The shard is in the west part of Glenumbra Moors quest area. It is on top of a structure inside which is a door that later takes you to do part of the quest here.

Note: I don’t think you can reach this position other than going through the entrance of Glenumbra Moors. Marked on the screenshot above is both the entrance and the skyshard’s location.

6.

Beneath a Hag’s footbridge.

Guide:
Inside South Hag Fen, next to a bridge.

Close to the middle of Hag’s Fen you will find a oddly placed bridge. You can see the skyshard shining from afar.

It is next to one of bridge’s pillars.

(location of the player is what you should be looking at on the screenshot above – not the distracting blue circle, which marks a quest objective)

7.

Where vines strangle the sleeping dead.

Guide:
Found inside Cath Bedraud area, next to some dug up caskets.

Located next to the outer circle road of Cath Bedraud – in the eastern section.

Zoomed in map location of the skyshard.

8.

Close to finding the kings.

Guide:
Found outside the Tomb of Lost Kings (south of it on a hill above). You can see it shining from the place where you get the quest for the Tomb, from Lady Laurent- “The Jeweled Crown of Anton”.

9.

A climb above Crosswych.

Guide:
Found in the quarry north of Crosswych on the scaffolding.

You will see the shard as you enter Crosswych’s quarry

It is conveniently placed on a mining cart.

Zoomed map screenshot of skyshard location on the map of Crosswych.

10.

A tower explored is Ilessen learned.

Guide:
East from Daggerfall, west from Baelborne Rock Wayshire is the entrance of the Ilessan Tower solo dungeon.

The skyshard is found inside the largest area, in the northeastern part of the dungeon. This is an open area, full of Harpies and it requires caution. The collectible you search for is in the water, at the bottom of the waterfall.

11.

Near Silumm’s well on Daggerfall shores.

Guide:
Located inside Silumm public dungeon, close to the west shore of Gelnumbra.

Just like the other Glenumbra dungeon shards, this one also had its location changed. At this time, you can find it in the northwestern part of the dungeon. This is one of the shards found close to the entrance of the dungeon.

Entrance to Silumm is in the ruins to the left in the above screenshot.

12.

Within a mine of blood and thorns.

Guide:
Found inside Mines of Khuras dungeon, eastern Glenumbra.

This dungeon has had its surroundings significantly changed since launch. The location of our shard is in a new area. It can now be found in the southwestern part of the dungeon, on the wooden platform, close to the cave walls.

13.

Behind a wall to Enduum all.

Guide:
Inside Enduum solo instance, western Glenumbra.

Once you enter the dungeon, keep to your right until you end up in a side room, in the southern part of the dungeon. This room has a lot of book shelves, and its central part is elevated. It is also the home of our shard.

Right from the dungeon entrance, inside the small side room.

14.

Where Ebon Crypts become Ebon Caves.

Guide:
Inside Ebon Crypt solo dungeon, northern Glenumbra.

As you enter the dungeon, keep following the path to your left. Soon enough, you’ll enter the first large dungeon room. This area has giant stone pillars at the center. The shard is also here, hidden close to one of the pillars.

15.

In the bowels of Cryptwatch.

Guide:
Found inside Cryptwatch Fort solo dungeon, northeastern Glenumbra.

When you enter the dungeon, keep following the wall to your left. Soon enough, you should end up in a small side room. This is where the shard is hidden. There are two long tunnels going out of this side room.

16.

In the roots of the Hallows.

Guide:
This is inside the “Bad Man’s Hallows” Public Dungeon, southeastern Glenumbra, next to Daggerfall.

Once you enter the dungeon, find and enter the portal in its southwestern part. I assume this portal takes you to the underground part of Bad Man’s Hallows. This is where our skyshard is located. Follow the path to your right. At the first intersection, go right. If you’ve been careful enough, you should spot the shard’s glow on your right side soon enough. It is located in a small gap. You have to jump toward it, in order to be able to grab it.

Enter Bad Man’s Hallows dungeon.

Use the portal found within the first area.

The shard’s Map Location might appear like it is in the lower tunnel, but it is not.